AnFa
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Everything posted by AnFa
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How can I get the images used in the loading screens by KSP?
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All of those three are there when the circularization begins. And yes, I do have enough power. If I didn't, I couldn't turn my rocket on my own, plus the engines at the bottom also recharge my electricity. This is the state I'm in when circularization should begin, but MJ won't point my rocket to the maneuver node. Here's something else. When I disable autopilot to point my rocket to circularize, then drop the lower stage, MJ has no problem using the wheel right below the fairing, so I have no clue why he isn't using them BEFORE.
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Already did. This is my rocket. As you can see, there are three large reaction wheels. One right below the fairing, one right before the second stage, and another right above the triple stack at the bottom. Are these seriously not enough for MJ? Also, here are my configurations for the ascent guidance: Is there anything wrong with them?
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
AnFa replied to cybutek's topic in KSP1 Mod Releases
Anyone know how can I remove that HUD1 button? -
[1.12.x] StageRecovery - Recover Funds+ from Dropped Stages
AnFa replied to linuxgurugamer's topic in KSP1 Mod Releases
That's really weird. EDIT Reinstalled KSP. Now it`s working perfectly. Lmao. Go figure. Thank you for the help. -
[1.12.x] StageRecovery - Recover Funds+ from Dropped Stages
AnFa replied to linuxgurugamer's topic in KSP1 Mod Releases
Mine doesn't have it. -
[1.12.x] StageRecovery - Recover Funds+ from Dropped Stages
AnFa replied to linuxgurugamer's topic in KSP1 Mod Releases
Does this work with 1.10? Because I installed it, I have all the dependencies, and I don't see anything to either configure it or enable it. -
Well, I guess I'm just gonna have to restard the game
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Negative EDIT Here's an interesting thing. In my sandbox save, they work perfectly, but in that science-mode save, the source of the gif, they dont EDIT 2 It seems something related to my save, because I just made a new science mode save, and they are working perfectly now. Maybe it has something to do with the fact that I installed this mod after I started this specific save? Although, the sandbox save also is from prior to the mod.
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I'm running KSP 1.8.1, I have the 2 DLCs, and no matter what I click or set, no a single part from this mod moves. When I go to the "Edit groups" part, and can see the current position, this is what it shows whenever I click to move it (as you will notice, it keeps cycling). They are not locked, they have power connected to them, they are connected directly to the probe core and whenever.
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The parts are not moving in live play. They move just fine when I'm in the VAB, but as soon as I step out of it, I can't move them anymore
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The parts are not moving in live play. They move just fine when I'm in the VAB, but as soon as I step out of it, I can't move them anymore