-
Posts
23 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Apollo 13
-
Rational Resources 3.0.2 [Sep 24, 2024]
Apollo 13 replied to JadeOfMaar's topic in KSP1 Mod Releases
Okay, I isolated only rational resources and the kerbalism mods, there must be some conflicting issue with kerbalism, the atmosperic harvesters for kerbalism don't seem to be compatible LqdO2, LqdCO2 and Lqdnitrogen in the CRP atmosphere config files in RR. For instance, the Atm_Terra file has LqdOxygen and the kerbalism harvesters requires just Oxygen.- 1,056 replies
-
Rational Resources 3.0.2 [Sep 24, 2024]
Apollo 13 replied to JadeOfMaar's topic in KSP1 Mod Releases
I have an issue were all the atmospheric resources like oxygen, CO2, ammonia and nitrogen are liquid and can't extract them with any air scoops or filters- 1,056 replies
-
Newer question, will there be compatibility for far future technologies?
- 326 replies
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
I found out the issue was a succession mod of the wildblue buffalo mod named buffalo two. it was causing a duped files with simplex resources I don't how but when I removed that mod it fixed itself. sorry for the trouble.
- 326 replies
-
- 1
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
I don't really know how to upload .txt files on here. Do you have a discord?
- 326 replies
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
But what about the other mods that use the Community Resource Pack?
- 326 replies
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
I installed simplex recourses but now I'm getting a B9partswitch error which is saying "no tank type named 'LH20Cryo' exists" along with LH2 saying the same thing
- 326 replies
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
Im getting some buggy parts, The tiny ISRU and the chemical plant don't have converters options as well as limited air storage parts should it be compatible with storage containers? I can send gamedata if necessary.
- 326 replies
-
- kerbalism
- life support
-
(and 1 more)
Tagged with:
-
I keep getting a problem in which kopernicus doesn't load in the planets. I checked the logs and is "NullReferenceException: Object reference not set to an instance of an object" seems to be popping up every time a planets tries to load. Update: did some more digging and found this error [LOG 19:16:45]: [Kopernicus]: Configuration.Loader: Failed to load Body: KcalbelohSystem/Ahtpan: Missing non-optional field: ParallaxOptimized.Subdivide.subdivisionRadius
- 577 replies
-
- totm april 2023
- kopernicus
-
(and 3 more)
Tagged with:
-
It would be cool if you added the wormhole from the singularity. It looks cool but I don't know coding so I don't know if that would be to difficult.
- 167 replies
-
- extrasolar
- system adder
-
(and 2 more)
Tagged with:
-
This is such a cool mod! Although I do get a weird audio bug, when I zoom close to a craft the mechanical noise from wheels and the scanner arms only come from the left headphone but when I zoom out it moves to the right. Is it just me?
- 777 replies
-
- 2
-
- sound replacement
- plugin
-
(and 2 more)
Tagged with:
-
This is one of the coolest planet packs I have ever seen. Even if its an alpha its stunning, keep it up.
- 577 replies
-
- totm april 2023
- kopernicus
-
(and 3 more)
Tagged with:
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Apollo 13 replied to Dr. Kerbal's topic in Forum Games!
460- 7,460 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Vexarp IVA [ RPM/MAS IVAs for NFSpacecraft ] ( 0.6.1 )
Apollo 13 replied to Vexmae's topic in KSP1 Mod Releases
I GOT RICK ROLLED HERE WHY!!! ksp out of all places- 85 replies
-
- 1
-
- spacecraft
- near future
-
(and 1 more)
Tagged with:
-
[1.10-1.12] Kopernicus Expansion Continued-er
Apollo 13 replied to Vabien's topic in KSP1 Mod Development
Is it possible to add the shaders from Singularity and add it to wormholes? -
[1.10-1.12] Kopernicus Expansion Continued-er
Apollo 13 replied to Vabien's topic in KSP1 Mod Development
Hey no problem you're doing way more than I ever could. Your planet pack is the best one I've played yet. keep up the amazing work -
[1.10-1.12] Kopernicus Expansion Continued-er
Apollo 13 replied to Vabien's topic in KSP1 Mod Development
Oh, it works!!! Thanks for the help, and your doing great stuff for reviving Kopernicus extensions. -
[1.10-1.12] Kopernicus Expansion Continued-er
Apollo 13 replied to Vabien's topic in KSP1 Mod Development
its a new one called strange new worlds here it is -
[1.10-1.12] Kopernicus Expansion Continued-er
Apollo 13 replied to Vabien's topic in KSP1 Mod Development
For some reason when I get near a wormhole and reach periapsis, it speeds up my ship and throws it away instead of warping. is this a normal bug? -
i was wandering were could i download the 1.8.X beta of ks3p
- 1,022 replies
-
- beautify
- visualoverhaul
-
(and 1 more)
Tagged with: