rlq
Members-
Posts
11 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by rlq
-
Hey, so RF is good to go in 1.10, for a RSS/RO/RP1 install?
-
@blowfish Hiya, I am playing a 1.8.1 install with RO/RSS. I am using the B9part switch v2.14.0 (for 1.8.1). Today I updated the BDB to the latest version (stated compatibility for ksp 1.7 to 1.10) but I get this B9PartSwitch serious warning now. It still loads the game fine though. KSP Log MMPatch Log ModuleManager Log Should I be worried about anything please?
-
[1.9.x] OSE Workshop Reworked - KIS Addon
rlq replied to linuxgurugamer's topic in KSP1 Mod Releases
Hey, @linuxgurugamer I have run into a hiccup here. While loading the PartRecipe for USI Otter components, it gives a NullReferenceException: Object reference not set to an instance of an object. Was working fine a day back as in I was playing alright but today, ( even when far as I know I dint do any major change to the wildfire, that is my mod list). Log -
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
rlq replied to Gameslinx's topic in KSP1 Mod Releases
Not sure whether these are related to Parallax - but: - Whenever kerbals start running (Shift +walk) , a huge lag hits. becomes fine as soon as I release shift key to return to normal walking. There's some spark like effects on each step on the ground and so i thought may be Collision Fx or Reentrry Particle effect could be causing this?? Will update after removing those. - In Home Planet, my Kerbals appear to be waist deep in the terrain. - The landed ship seems to be hovering above the terrain of Lua (haven't been to any other body yet), like not exactly touching the surface when it lands.- 2,841 replies
-
[KSP >= 1.3.0] TweakScale - Under Lisias' Management - 2.4.7.6 - 2024-0322
rlq replied to Lisias's topic in KSP1 Mod Releases
Geez, thanks, that was quick. Instructions followed, and restarting the game. Will update.- 3,985 replies
-
- 2
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
I dont want to sound a lazy buff, but is there a compiled list of mods that are known to work with different versions of KSP. The titles of some mods say 1.8.x but when you go through the thread u come to know that it also works fine with 1.9 or something like that. I just came across this game and looking to mod the hell outta it but keep on running into weird glitches because of this.
-
Has the issue with the Fairings been fixed? or still need to go through the whitelisting process?
-
[KSP >= 1.3.0] TweakScale - Under Lisias' Management - 2.4.7.6 - 2024-0322
rlq replied to Lisias's topic in KSP1 Mod Releases
helloz, I am getting these FATAL Warnings, (sounding pretty serious). The parts in questions are related to Contares Mod. The snippets from KSP.log are:- and then some parts from USI Construction: My KSP.log is too big to be put up here, it seems. Aint too tech savvy so any help for a remedy would be much appreciated. The log is here... KSP.log- 3,985 replies
-
- 1
-
- tweakscale
- plugin
-
(and 1 more)
Tagged with:
-
I have recently encountered this issue where i get an immense lag in the VAB. The good exception detector mod reads out: Throws per second: 5.8 TPS Unknown System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters): 2520 The number at the end keeps on increasing. This started after I installed MKS along with Global Construction and At_Utils mods. My KSP.log. (google drive link). Any help at all will be much appreciated. Warning: The log is long, over 300 mods in there.