Jump to content

Hobbesian

Members
  • Posts

    32
  • Joined

  • Last visited

Everything posted by Hobbesian

  1. I get it, I use that mod that changes Kerbal's names to realistic names (i.e. gives them a last name), but Jeb, Bob, Bill & Val are still "kerbal", so the "Kerbal Brothers" they are. Also iirc it was Blackrack's Volumetric clouds
  2. Well 17 hours later I did a quick trip up to my "Telescope" (which is just kit bashed KCHS and BDB parts) to service it and check in on experiments, as well as to refill the MMH tanks onboard so it can manoeuvre around again. Fairly beautiful views at 500km above Earth's surface, even if I have to use the lowest texture resolution.
  3. That'd be fun to explore, I mean the Moon in our real world has tunnels and caves, why wouldn't the Mun have them as well?
  4. Good point, in that case I'd add it for aesthetics/possible science rather than challenge. I didn't give it too much thought when I listed it.
  5. Did a few more resupply missions to my station in RSS/RO. Brought down Endeavour and took up a Shenzhou to replace a longterm crew I had. I did actually get and try Firefly out. It's very pretty but looks a bit strange on the Dondi Shuttle. Other than that, lovely mod.
  6. I got back into TF2 after a few years of absence. Forgot how fun it was. I've also been playing FSX again, not the 2020 or 2024 one but the old 2006 one with the hot air balloons going mach 2. My pc cannot be trusted with anything released after 2017 so I've stuck with FSX (I also spent loads of money on payware for it so theres a bit of sunken cost).
  7. I discovered today a small VHS collection in my attic which belonged to my parents. I was born right as VHS was going out of style but I still watched things on VHS and still have a VCR. In that collection I found that my parents had my favourite movie of all time on VHS, Wim Wenders' "Paris, Texas". I watched it again and loved it still. I also found the Bird Cage and Amelie, both of which I have planned to watch for ages.
  8. I'd play around with some of BDB's Apollo Extended Application / For All Mankind parts in creative ways. BDB is made in such a way that making stuff up is as possible as it is with stock parts. Stock Parts are still useful to fill gaps in though. Tantares I'm not so sure, I only really ever used it for station parts.
  9. Low mass, dV frugal mission to eeloo, no timewarping, reverting is allowed, but all those years must be done again.
  10. Oh that's absolutely fair in my eyes. New players who are just starting out should 100% learn how to get to orbit and perform basic manoeuvres without automation. It's very much like school, could you just punch numbers in first grade math? Yes, doesn't mean you should though. Once you do very repetitive missions that's when I would highly recommend MJ to take the edge off, like say, building a large station in LKO, and keeping it supplied and crewed.
  11. Most of my controversial opinions are less big picture and more nit-picky. I'll just list them here. KSP 2's engine plumes don't look that good They should've swapped Dres and the Mun A lot of stock rocket parts are quite ugly, even after the redesign It's fine to not want to leave the Kerbin system Kerbin should have more deserts Jool should be blue I do however have my own opinion on the whole Mechjeb debate that happened some time ago here. I think it's absolutely fine to use MJ. While I do prefer manually flying my craft to orbit, (atleast in stock since I'd rather eat a brick than do that in RSS) MJ has saved so much unneeded hassle in building my stations or docking certain craft, as well as rendezvous which has always been a nightmare for me. When I play stock, I like to let MJ do the first part of the ascent, which gets me on target to my station (usually at an inclination), keeps my craft stable, and helps me launch at the right time to get a rendezvous. @Grenartia summed up my feelings very well with their long division analogy. People should know and should learn to get places without MJ, but it is ultimately easier to just use MJ once you do this routinely, keeping an eye on things just to make sure MJ hasn't pulled some funny business while you weren't paying attention. (Which can be the case, like the numerous times while docking that it just, didn't.)
  12. If I was to be objective, no, it's quite ugly visually speaking. However, most of my time spent playing KSP when I was younger was without mods, and that ugliness really was beautiful to me, still is even if it's just nostalgia speaking. There was more of a sense of accomplishment then for me, getting to orbit, seeing the Mun up close without the tracking station, walking on Duna for the first time, all very wonderous. I ought to go back to unmodded some time, I haven't played it without mods in a good 6-7 years.
  13. -Axial tilt for a start. -Larger planets, not RSS scale, but probably 2.5x scale. Not a fan of how small Kerbin and the other planets are. -Asteroid belt for added challenge in getting to Jool -I'd visually remake the Mun, actually quite like how it looked in KSP 2. -Minmus given a weirder orbit, for kicks -Mun moved further out -Laythe given rings, also for kicks -Bigger distances between everything -Remove Dres -More deserts on Kerbin -All inclusive beach resort on Laythe. An Easter Egg If I had control over KSP's development, and the Kerbol system in particular, I'd probably go for those.
  14. Well in a similar vain as your fun fact, I have (on steam, not counting the hours in the seperate RSS install or the olden days of the website download) in my 1131.4 hours, I have never been to: Eve, Moho, Dres, Ike, Any moon of Jool that isn't Laythe, or Eeloo.
  15. Honestly, LKO. I was doing some mercury-style missions god knows how long ago, and it was just me/the kerbal on the darkside of kerbin.
  16. God I wish I actually kept track of this. If I had to guess, it'd be Aurelia Sîrbu or Sten Olsson (Both Pilots). I by my own estimate have sent both of them up atleast 7-8 times. Eva's I know who that'd be, Ilie Ionescu (Scientist), he's done a whopping total of... 3. I don't do EVA's very often so, yeah. Aside from those 3, I do not know. By the way, I use kerbal renamer (? It came bundled with RO when I installed it on CKAN) so their names are the same as people I would likely meet.
  17. Not today exactly, but within the past 24 hours. And lacking in screenshots due to my complete forgetfulness. Launched a custom hubble-like satellite in RSS/RO using KCHS & BDB parts. Launched aboard a shuttle, however payload deployment ended in a "Return to VAB" because I forgot to add a control module to the satellite, afterwhich KSP crashed. I also finished my custom Tiangong station by launching and docking Wentian.
  18. Well, here in Bucharest it actually snowed today. Used to be a cold city but the past few years snow has become rare. Aside from being packed like a damned sardine on the bus, and experiencing the first actually cold day of winter here. Completely unserious climate in this city.
  19. Starting my Bachelors in History & Education this September. Also studying up to take A-Levels in Maths & Physics so I can apply to Aerospace Engineering some time within the next 1 or 2 decades.
  20. Why was STS-125 launched without a docking port? As in, it had the adapter that is normally used to dock with say the ISS, but it lacked the top docking port, operating exclusivley as an airlock. I'd assume if STS-125 had a docking port, in the event of STS-400 having to go up, Endeavour could have (placing endeavour's docking adapter more in the middle of the bay to maximize clearance) docked with Atlantis instead of the spacewalk crew transfer. I will say that I am familiar with most other reasons why STS-125 didn't. Weight, no real expected use due to the high altitude and low inclination making an ISS rendezvous impossible. But why didn't they add one as a contingency? If I had to guess it was due to there simply not being enough clearance even if Endeavour had her docking adapter moved somewhere to the center. I can't visualize it in my head how such a procedure would look and if there would be point of danger. Likely a fairly stupid question, but that's why it's here. I'm just curious as to why they decided not to go through with this plan, or if it was even considered. STS-125 was planned well in advance, and came after the risks of shuttle free-flying came to light after Columbia.
  21. Kerbal Space Program is easily my comfort game. This game has been with me through thick and thin. I started playing when I was fairly young, I always loved space as a kid and naturally I found out about Scott Manley in 2013-ish. In those days he could have been considered a KSP Youtuber. I got the game around 2015, either a few days before or after 1.0 came out, as a "belated birthday gift" from my parents. I had actually played the free demo before that but as with all demos they're limiting. I was never good at it then, getting to orbit for little me was an achievement on it's own. It took me 2 years before I got my first Mun encounter even. But I loved it anyway. I then started to watch old Danny2462 videos, Matt Lowne vids, Hazard-ish, and even RSS youtubers (Remember Chris P. Bacon?). Those were my afternoons and evenings after coming home from school, play a bit of KSP and watch KSP vids. The game stayed with me as I got older, I learnt how to mod the game (which is a liquid easy task but not so easy to a 10 year old using his mother's macbook), I learnt how to actually dock, rendezvous (which im still awful at), and visit different moons and planets. Looking back on old screenshots from these days everything looks so bare but back then seeing this low resolution textured ball flying towards the mun in an attempt to recreate some old Soviet lunar mission was so much fun for me. As I also love history, and specifically space history, I got into recreating real missions and crafts as well as I could. Mods helped so much. When I think of those days I remember being a kid, just fawning over some rocket engines, and I was happy. These days I still play KSP, I still watch the videos (For the channels who still upload), and when I heard that becoming an aerospace engineer was unlikely for me due to dyscalculia, KSP helped me cope with that. KSP is actually what kept me aiming for that education, and I'm working on getting my exams in order to apply. The way I play it now would definitely give a younger me some form of aneurysm, RSS/RO running kOS scripts and principia, but I have fun anyway. Really it was the customizability of the game through mods that kept me interested in it. Sorry for the only partially structured gushing and memories, it's hard to structure my thoughts on something like this. KSP has been with me for over 10 years, and I hope it will remain with me for another 10 (given my hardware situation that's not unlikely).
×
×
  • Create New...