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zxzx

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Everything posted by zxzx

  1. LoL, thank you, I might actually mention it to the juries: "We can see the reference of this particular kind of material from diaper, save the astronaut in case of a leaking event."
  2. I think I find a patch. What if, says, when the penetration occur, it also making the middle layer of the flexible enclosure exposure to the erupting water flow, a special material in that layer can absorb water and expend it's volume times larger, mend the breach and slow the water so it can freeze and seal the rest of the hole.
  3. That's a good one. This in fact is the vulnerable part of this design. I am counting on the water can be suck out to vacuum and freeze like some sci-fi movie do. I don't know if it will work as a leak sealment, maybe it work for a small breach(a finger width) which might cover most micrometeors impacts? Although the temporary seal function might be a no-go, it still provide radiations protection in some degree and liquid storage for the habitat. ps: The center of the habitat has no such precaution because radiation in that direction is no as strong as others and meteors are not usally hit vertically. Although the radiation is far beyond to reduce to Earth level by these simple water sack, but we don't need to. We only need to provide different levels(combinations) of radiation protection in différent direction to meet the mission request. Also, when some of the water sacks are design to be empty, it leave space to install other equipments.
  4. Here's the thing: I am the leading designer of a team of undergraduate architecture students and we are currently on a competition about Innovative Moon Base. Approximately 3 months ago I created a topic wanted ideas( Which is not so appropriate now that I think of it). (LINK: ) I figured out the overall design a month after that thread, but I couldn't say it does many help to our design scheme, because at that point I havn't have many clues about what we should focus on. We completed our work and submited last month. Several days earlier we got reply that we are in the finalists of 18 teams. We need to give a live presentation and Q&A to the juries about 2 weeks later. This is our first time for everything and I thought it might be good to do have a Q&A practice, which can also deepen our own understanding of our project. Here's our work of 3(or 2?) months: 2 The description inside the drawings might be hard to read, here's the simplified verson of some of the texts: ( Schem Description This scheme provided a paradigm design of lunar base, considering construction method, cost, and In-situ resource utilization. The system including: a. A modular, expandable habitat with deployable structure, consisting of rigid bone and flexible enclousure, along with multi-purpose flexible active reflector supporting structure. Enclousure enhanced with lunar-regolith bags; b. A multi-docking-ports node module; c. and a solar power tower deployed on-site with solar collector deployed in nearby ridge top. Site description Marks on the map display the location of sunlight resource, waterice resource, and gentle routes to these location. Also hillshade(provide radiation protection), and Earth visiblity. The yellow triangle icon are solar collectors located on ridge tops which are illumiate by the sun most of the time. The collectors provide high density sunbeam to its service zone(covering across the map), transmited solar energy to the active reflector on the building and then to the solar power tower. The site represented in the red box has direct visibility to Earth and is shaded from radiation and sunlight by the south pole ridge half of the lunar day. The site's slope is between 0°to 5°. The Launching&landing area close to the site and is lower than it. The regolith on the area is sinstered by pre-deploy solar collectors, which reduce the risk of debris ejection while operating, with relatively small transportation cost. The Habitat's Deployable Structure The habitat module's structure is folded to minimize volume while transport. Figure on lower right show the bone structure(blue) and reflector supporting structure(yellow) unfolding. After structure deploy,The Airlock/Node(carrying initial payload) will be installed to provide acess to the habitat. The Solar Power Tower The Solar Power Tower when receiving high density sunbeam from the solar collectors, can provide heated steam and electricity to the site, and also serve as a visual navigation beacon. The cryo tank inside can be reused as hydrogen storage after landing, and engines can be reused. Regolith Hyperadobe Enclosure Wall The lunar regolith on the landing area is rammed/sinstered by solar collectors deploy nearby before the habitat deploy. Then robot build semicircle regolith wall around the deployed habitat with regolith and bags fill with regolith using method similar to hyperadobe architecture on Earth, providing radiation protection during the lunar day. Water Sacks sew onto the flexible enclousure The water sacks are sewing onto the flexible enclousure. In the case of Micometeoroids impact causing enclousure breach, the water would quickly suck out from the sack, to the cold vacuum and freeze, provide a temporary seal. ) ps: The whole system is rather complex and I am currently trying to organized it. I would appreciate questions about the design from you, and do my best to answer them.
  5. By the way, any modeling sofwares recommended? I know the main building can use Blender, but what about terrain model? We are about to learn Rhino months later definitely, but it's a little bit harder than I thought. And it's too complex for Sketchup. And what if I want to make some animation and rendering(real-time). And what softwares you use for record your modeling process? Softwar I been using is not very convenient.
  6. Good idea, but rail outside the pressurized tube will be a fine electric magnet to draw dust. Maybe we can put rail up in the air like cable car, but that might be no use(in 2050) as heavy transport like train on earth. My choice is heavy wheels(which is less path depend, or more flexible), or floating car(if fuel prove to be easy to reproduce). The ridge near is constantly exposed to sun and permanent dark area is not far away. I prefer to let my imagination flow insde reality I imagined. But who knows? Mirror satellites will be more efficient an can also serve as comm satellite, etc. However, I believe a set of on-site tower can relocate the sunlight more flexible. Second thoughts about reactor, I think it will work. But solar-powered is always more economic, before human can use helium-3 on the moon. Robots that need to operate in permanent dark area will need nuclear power, I imagine miniaturized but powerful reactors can be use on robots, but that's not a primary problem architecture concern. Sorry, I am too lazy to check my spelling or grammar.
  7. Thanks you! This remind me an ideas I thought of few days ago (the part MMS): This idea first crossed my mind when I read an article which proposing the use of lasers to sinister lunar regolith. It might be like the prism tower (just cross my head now, or like a prism tank, even better) in Red Alert 2. The focused sunlight when serve as a laser can even sinister a launch pad and pavements with interlocking geometries[1]. Like this: But this concept falls a little bit far from architecture . I always picture the base must be as realistic as possible(The hint is that the website says:"3-6 people, for at least a Lunar Day"), but it's also kind of restricts my imagination. Maybe I am going the wrong way? And also "Hardware Integration" is actually me puncturing an capsule fill with basic devices and people usually don't go in, as the primary core of the base. I thought it will be cool, like some sci-fic. I don't plan to use unclear power as primary source when you can use solar power, By the year 2050 I assume small reactors on the moon is maybe just an verification mission. But a rector still sounds cool. And why five points star? By the way, the "avoid larger ESS" is actually comes from another article[2]. My english is poor, especially grammar, and tons of spelling mistakes too. better read than write. FTFM. [1] Laser melting manufacturing of large elements of lunar regolith simulant for paving on the Moon | Scientific Reports (nature.com) [2]Optimal multi-site selection for a PV-based lunar settlement based on a novel method to estimate sun illumination profiles - ScienceDirect Also, is that anyway to create wind(outside the building) that strong enough to clean up the dust around the building? I have a impractical thought that focus sunlight can generate mild airflow around the building to clean the dust.
  8. You're right, I sound selfish. I am asking here only because I made a foolish comparison between my question and other forum posts regarding gaming and scientific content, and came to the conclusion that this is appropriate, ignoring the 'contest' aspect. But I did not just wandered on the forum and say "My team members do nothing, they have no use. I did nothing, but I'm okay with it". It might sound more selfish but the fact is so far all the things done now are mostly done by me: collecting data, writing files, preliminary design (I really mean it). This makes me kind of angry, for I am the team leader(not a good one, but others don't want to be team leader, and they are one who pulled me into this contest. So far they have helped me register though), I gave assignments but nothing's done(that's why I've done most of the work). We are not a good team, but I don't want to quit the contest now. In fact it's my first time being a team leader for as far as I remember, I really don't have any experience with this. I am open to more advice.
  9. Hi! Its been a long time since I open KSP1. Update process went smoothly with the help of CKAN. I used to spend hundreds hours on the game, and I really enjoyed it. But now that I have been study architecture in university for a year and a half, and it's really busy these years... but anyway, I don't enjoy to play games like I used to be... I signed up for an Lunar station architecture design contest(year 2050, near Shackleton crater), this recalls me many good memories I got from KSP, and I am now try to restart my game, for my design contest, and for fun. Besides, I just sent Songbird to Tycho, and before that I watched David sent Lucy to the moon. And I think I also want to fly myself to the moon. Sorry that I sound Illogical, but let me jump to the subject: I been thinking and collecting concepts about Lunar Station on the moon myself, my team member still havn't provide any useful thing(according one of my teammate:"I think I havn't provide any practical contributions so far"). I have some ideas so far but nothing innovative to myself. Maybe the innovation should be focused on how I put things together, maybe not. And now I am scrolling old KSP memories and I think to myself: Why don't I ask the forum? So here I am, any ideas? I would like to hear any concepts that is possible to apply on a lunar surface base in 2050(I assume at that time human has already reestablish existence on the moon, as far as I know, there are ILRS and Artemis), if you like to tell. Here are all the information aboout the site provide by the contest's website: The Lunar south polar ridge on the left of Shackleton Crater Station Site: Along the Earth-facing slope of the Lunar south polar ridge, along the upper edge of an approximately 800m diameter crater there, facing downslope and toward Earth (which should be occasionally low on the south polar horizon). Station Center Coordinates: 89.45°S, 222.69°E Area Specificities: The ridge along the crater's rim is exposed to almost continual sunlight, while the interior is perpetually in shadow that may indicate the presence of water ice. The landing and launch facilities could be located on the far-side of the south polar lunar ridge line to minimize the risks due to ‘ejecta’ produced during arrivals and/or departures from the settlement. The slopes near the ridge appear adequate for surface mobility to facilitate access by surface transportation to permanently shadowed regions (PSR) where ice has been detected during recent years. In addition, the Earth can be seen over Shackleton Crater. The lunar habitation can not only provide life support but also encourage the idea of exploration. Providing a safe, efficient, and comfortable living space for astronauts has become a pressing objective to be accomplished. The lunar habitation theme encourages participants to design the projects at the lunar South Pole that utilize in-situ resources and innovative strategies, considering the material and spiritual needs under harsh lunar environments, including high vacuum, microgravity, and special rhythms, as well as isolated and confined conditions. Notes: 1. Submit the renderings, technical drawings including plan, elevation, and section, as well as analytical drawings that can explain the concept of the scheme. 2. Provide a self-sufficient and intensive living space that can meet the needs of 3-6 people for at least a complete "Lunar Day". 3. Consider issues such as environmental response strategies, design combined with intelligent construction, and future sustainable development. Here are some photo of my recent design(course homework), if you like to know: And some photo from 2022:
  10. What does it mean :"Uncaught exception (ArgumentOutOfRangeException):index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index" It appear when I use the Primer Vector Guidance, and Mechjeb doesn't take control of my vessel
  11. I was wondering if the newest version of Tantares (V21.1) and TantaresLV (V12.1) work on 1.7.3?I don't want to upgrade my KSP vision
  12. My satellites all disapear after install the vision 1.4 of CommNet Constellation;and lots of bugs appearly stop I lunch from VAB and build; Any suggestion?
  13. I had matching the ROkerbalism's context to the deafult one no problem have find now
  14. I have a question.The ROKerbalism on github is design for Kerblism Version3.1,whitch mean no chiness support. What can i do to find a KerbalismConfig for RO and support Kerbalism3.7?
  15. I instaled the RSSVE and the RSS,but it doesn't display auroras or citylight Any solution?
  16. Thanks.And you make a really good job on KSRSS
  17. 还有一件事。这是关于[ RSS ]和[RSSVE]的。 我安装了几次,但是RSSVE的显示无法正常工作 https://imgur.com/YAhHKSh https://imgur.com/Mhi5mod https://imgur.com/T47pV2r 如您所见,它没有极光或城市之光 而且看起来很糟糕 我已经安装了我发现的所有图形包。想知道如何使视觉外观漂亮(封面)
  18. Can KSRSSVE work on the RSS too?I can't find the completed EVE configs on RSSVE that recently released.
  19. Here is the problem: https://imgur.com/z6bUaQD https://imgur.com/FJuZLMu The First Picture was took on 2019_9_14 and the second one was tooken recently I want my visual look like before,but i don't know how did i do that and i have those add-ons about visual:eve scatterer rssve planeshine distantobject Here's my modlist: TexturesUnlimited CTTP DistantObject EnviromentalVisualEnchancements Kopernicus KopernicusExpansion KS3P KSCSwitcher ModularFlightIntegrator PlanetShine RealSolarSystem RSSDateTime RSS_Textures RSSVE-Textures RSSVE scatterer I instal the RO/RSS And there is a whitesun problem too Sorry about my english,not a native speaker Any skybox will be fine too
  20. Does it affect the performance of my computer?It sounds complex and will cost a lot of my memories
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