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Entropian

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Everything posted by Entropian

  1. Just go to Minmus anyway, it'll award the funds and reputation, minus the advance payment.
  2. Germans would end up pronouncing it "Muen." Just change the localizations if you really want it.
  3. What about a solar array on a permanently lighted mountain peak? They're supposed to be near a pole, so this could be plausible...
  4. There is no official version for 1.10.1 but the latest version of RSSVE works fine with Kopernicus and RSS in 1.10.1.
  5. More relays: Launch: Booster sep: Core sep (FMRS broke on this one; I couldn't recover it): Orbit: Payload deployment: Deorbiting: Circularizing: Complete: Upper stage recovery failed : A landing leg collapsed and it tipped over: The aftermath: Side booster recovery was successful, luckily: Landing was tense; MechJeb almost tipped over the boosters, but they (barely) stayed standing. Thanks for watching/reading!
  6. I disagree. Usually by then the other craft falls into the death zone, but there isn't a distance away from the active craft that everything else in-atmo disappears.
  7. Unfortunately, I'm having a really nasty bug with the Mars system: So I probably won't do the Mars missions soon. I reported the bug, but I don't think the developers are still working on it, but I may be wrong. Once this gets fixed, I probably will pick this up again.
  8. There's a "death zone" there for non-player-controlled craft. This is to prevent suborbital "orbits." Mods such as FMRS let you jump back in time to recover boosters:
  9. 1.9.x means any version with a 1.9 root, so 1.9.0, 1.9.1, 1.9.2, 1.9.3, etc. This applies to pretty much any program with version numbers.
  10. Ions are also an efficient method of getting way more dV, but you have to deal with the low TWR.
  11. Darn, got ninja'd This is a winglet: And a split-tip: As far as I know they are meant to recover some of the wingtip vortices' energy, increase the aspect ratio of the wing, and make the aircraft easier to handle.
  12. I'm willing to try and make configs for Real Solar System, but I don't know where to start. Can somebody give me some get-me-started tips? Thanks.
  13. The problem is that only airbreathing engines are allowed. This is to prevent simple BG turboprop designs from easily completing the challenge. I've gotten about 3/4 of the way around using a RAPIER-powered plane, but with some more patience, I'm sure this challenge can be completed.
  14. Yeah, servos have way higher torque. Even then, wing changes are really unstable for me, as the stock joints are absurdly weak. KJR fixes most of those problems though.
  15. I'm not sure I would want to work at a kraken-infested job center...
  16. Photon torpedoes ready on your mark...
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