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Entropian

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Everything posted by Entropian

  1. Well, the fusion reactor does, just it's likely it's a quasineutral plasma being ejected.
  2. No, @Nertea has already said that he will wait until 1.10.1 releases to update his mods. Also, please don't pester the mod developers for updates.
  3. No luck here either. Clouds were completely obscuring the entire sky. Unfortunately for me I live near the equator, so the sun sets later, and thus, I have a smaller viewing window.
  4. This would be amazing. I spend far too much time switching between the map and vessel views during maneuver execution. If you don't have 2 monitors, the window could be put in front of the main window, and still be used. If you don't want that, it could just be a toggleable setting.
  5. The Ancient KSP Commandments Of Entropian Commandment 1: Never play a 1.x.0 version. They're almost always buggy. Commandment 2: Take 1.x.1 versions with a grain of salt. Wait until mods have been updated.
  6. That would be nice, but I think a toggleable option would still cause problems, such as in challenge rules and ranking. It has been experimentally proven that water does not remain in its liquid form in a vacuum. I also went to the MH2 thread and found your citations. I didn't know MH2 had been experimentally proven to be unstable at lower pressures. KSP isn't all about realism though. Look at the density of Kerbin!
  7. I went outside right before dawn, but there were clouds to the northeast and they completely obscured ~15 degrees of altitude. Luckily I can see a wide azimuth, so I can look at dusk and dawn. I got some blurry photos of the moon though: https://www.dropbox.com/s/7ibwlmqjq2gty6u/IMG_5705.JPG?dl=0 https://www.dropbox.com/s/8qy1tyy6tfl9vwj/IMG_5727.JPG?dl=0 https://www.dropbox.com/s/fat1yboro5pqlhr/IMG_5734.JPG?dl=0
  8. I got that kind of view in the deserts of New Mexico as well. When there's no light pollution, the sky looks really beautiful. It really shows how there's so many stars that you can't see in developed areas.
  9. I went out with my telescope this morning, but there were clouds on the horizon and it obscured the comet. I got a few glimpses of it in between the clouds though, so I'm going to try again tomorrow morning.
  10. I knew it was way too expensive, but that really puts it into perspective.
  11. Yeah. NW after dusk (not for a few days), NE before dawn.
  12. I'm trying to get a look at it, but the clouds here are really dense near the horizon. It's to the northwest at dawn and dusk in the northern hemisphere, right?
  13. A mod called Scatterer should help with that.
  14. That canyon looks really good, especially from this view. Will the dimensions of the canyons remain the same, or are they going to be expanded?
  15. I'm annoyed by how small everything is. Getting off Kerbin, or going really anywhere in the Kerbol system is really easy. Luckily there's mods for that though.
  16. Hi, I'm trying to slave one craft's controls to another craft's controls during flight, but with no success. Is there a mod that can do this? Thanks.
  17. Getting a relay close should fix it. Right click an antenna in the partlist and in the menu there's a range of ranges (pun unintended) for different level tracking stations. If the nearest relay or groundstation is out of that range, the probe loses connection. If you click on a probe core, one of the modules has a built in antenna, but it's really short range and definitely can't reach Kerbin from Minmus. Even if you aren't transmitting science, you still need an antenna to control the craft. Whenever you send any satellite, put an antenna on it.
  18. Yes, the asparagus concept still works in a vacuum. Same concept, same understanding, just different environments. Gravity would affect the design of the rocket but the asparagus design still would work.
  19. I agree. I wasn't trying to say that they shouldn't be in KSP2, I was just correcting a minor flaw in what the OP stated. Scaling electric propulsion is something that definitely can be done, but IRL humans don't seem to be taking advantage of it. KSP2 isn't all about realism. Look at metallic hydrogen. Pleeeaase don't start the MH argument in this thread...
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