Jump to content

TruthfulGnome

Members
  • Posts

    312
  • Joined

  • Last visited

Posts posted by TruthfulGnome

  1. On 9/5/2021 at 4:28 AM, Dakitess said:

    I did finally got the same kind of visual with Katniss, Katniss x2.5 config and KK, but I'm wondering it there is a way to go further, especially regarding the ground textures : they look GREAT when flying, but not so much when lower in altitude, which of course kinda obvious.

    Still, is there even larger definition of the ground ? I'm using this install for BDA tournament that will exclusively happen around the KSC center, so, maybe high detailed ground for this single area ?

    Also, as we can see in the image above, the game Space Center is crossing a sand road, and it's a bit too visible, like, different texture, way more detailed, etc.

    How can we enhance that ? Is this possible to move the Space Center just a bit further in the green homogene field ? Is there new building that would take place is this scenery with logic and aesthetic in mind ?

    Thanks in advance, wonderful mod set !

     

    7 hours ago, Dakitess said:

    Oh, and second subject as well :

    I'm kinda stucked : I want to get the very best visual that's possible around the Space Center for BDA tournament that will stick there, and I finally built a very nice KSP Install based on KSRSS, scaled to x2.5 using Sigma, enhanced locally by the wonderful Katniss Cap Canaveral and its x2.5 config, and the whole graphics mods set, you know, PlanetShine, DoE, TU, TURD, Waterfall, etc, etc.

    But I can't get properly good clouds. Like, really, they looks like crap, don't know if it's related to x2.5 scale, but my AVP install looks way better. I've tried KVE on top of the install, it did not ruin anything, works fine, but no improvement.

    So, this is the question, how can I improve the clouds to get the very best looking one with my install ?

    I would really appreciate any help !

    Some mandatory pics of the GameData as well as what it looks like so far :

    Imgur: The magic of the Internet


    I'm not aware of any way to make the ground textures look better sorry

  2. 1 hour ago, Beccab said:

    Complete Jamestown launch, from liftoff to landing

    I gotta say that we really didn't have many details about the Jamestown launch apart from the landing video, so I have decided to go this way:
    - Launch is unmanned so that the service module doesn't have to return to earth and uses its propellant to bring Jamestown into lunar orbit
    - As it was derived from Skylab, I've made it the SIVB diameter
    - the adapter carries the airlock and a drop tank used by Jamestown to do the first part of the landing sequence and finish the landing using the onboard fuel tanks, thus no need for a wet workshop

    Liftoff:

    Lunar landing

    Screenshot_7569.pngScreenshot_7571.pngScreenshot_7596.png

    Best Jamestown recreation i've seen but im pretty sure it would've been launched on a Saturn V without the S-ivb and just in a S-II fairing, and then one of the Apollo missions would've used crew to assemble the airlock

  3. 31 minutes ago, Beccab said:

    Complete Jamestown launch, from liftoff to landing

    I gotta say that we really didn't have many details about the Jamestown launch apart from the landing video, so I have decided to go this way:
    - Launch is unmanned so that the service module doesn't have to return to earth and uses its propellant to bring Jamestown into lunar orbit
    - As it was derived from Skylab, I've made it the SIVB diameter
    - the adapter carries the airlock and a drop tank used by Jamestown to do the first part of the landing sequence and finish the landing using the onboard fuel tanks, thus no need for a wet workshop

    Liftoff:

    Lunar landing

    Screenshot_7569.pngScreenshot_7571.pngScreenshot_7596.png

    Jamestown my beloved

  4. 1 hour ago, Beccab said:

    Do you want a lunar base with a rover? Do you think that the NASA budget will continue to remain at the initial Apollo levels forever? In other words, are you a NASA scientist in 1968? Follow these three simple steps to achieve your goals!

    1: send a LASS (LM Adapter Surface Station, thank you NASA for putting an acronym inside an acronym) with an unmanned Saturn V to the landing site

      Reveal hidden contents

    zlassmew.jpg

     

    Step 2: Send the MOLEM (Lunar Surface MObility LM, which is such a bad acronym it's funny. At least now with stuff like OSIRIS-REx they try to find some words that actually have the initials they put in the arconym and not completely random letters) with a crewed mission, but since you'd have no way to get back the rover lands uncrewed
     

      Reveal hidden contents

    MOLEM

    Step 3: Finally send the crew to the lunar surface with a Apollo LM Taxi (no new acronyms! Thanks god), which is a pretty boring LM-but-with-3-people and next to no external differences so I skipped the part before the lunar landing. With the crew there the steps are now complete and you can start doing the lunar stuff, such as driving the MOLEM around

    Screenshot_7408.png

    This is why i love the new Apollo parts, the kitbashing potential is crazy

  5. 6 minutes ago, Zorg said:

    Still havent launched one on Saturn V myself lol. 

     

    Anyhoo

    screenshot107.png?width=1386&height=780

    screenshot110.png?width=1040&height=780

    screenshot116_2.png?width=1170&height=780

    screenshot119_3.png?width=1692&height=686

    screenshot126_2.png?width=1386&height=780

    screenshot127-2.png?width=1040&height=780

    screenshot128.png?width=1386&height=780

     

    Wow! these edits are really good, what did you use to add the crosshairs?

    2 minutes ago, Beccab said:

    Screenshot_7182.png
    "Well, maybe it's not a great landing, but surely we can call it a good one Val!"
    "You're drunk, Jeb"

    Time for the emergency rescue lander!
    Screenshot_7186.pngScreenshot_7191.pngScreenshot_7205.png
    Screenshot_7208.pngScreenshot_7218.pngScreenshot_7219.pngScreenshot_7231.pngScreenshot_7237.pngScreenshot_7242.pngScreenshot_7245.pngScreenshot_7249.pngScreenshot_7255.pngScreenshot_7257.png

    Absolutely incredible

  6. 21 hours ago, Beccab said:

    "Jarvis" Shuttle derived launch vehicle (1980s)
     

      Reveal hidden contents

    jarvis3.jpg

    I have to say that it was extremely overpowered for the stock system, so much that without a very heavy payload (80+ tons range) it would probably be too much even for JNSQ :cool: I have to admit I really like the concept behind the rocket, it's basically an SLS block 1 for one third of the launch cost and available 30 years ago

     

    It took me really too long to find this one and finding more interesting unflown rockets to recreate will be even harder, so if anyone has ideas please tell me!
    Screenshot_6633.png
    Screenshot_6612.pngScreenshot_6615.pngScreenshot_6646.pngScreenshot_6651.pngScreenshot_6655.pngScreenshot_6658.pngScreenshot_6664.pngScreenshot_6674.pngScreenshot_6689.pngScreenshot_6680.png

    The Jarvis family is a special one :)

     
    220200_20210814014448_1.png
    220200_20210814014458_1.png
     

    Spoiler

    220200_20210814015028_1.png
    220200_20210814015122_1.png
    220200_20210814015217_1.png
    220200_20210814015442_1.png
    220200_20210814015533_1.png
    220200_20210814015714_1.png

    1815597.jpg

    Spoiler

    1815594.jpg
    1815595.jpg
    1815598.jpg

  7. 51 minutes ago, DeadJohn said:

    Were you able to solve this problem?

     

    On 8/11/2021 at 7:06 PM, Russekof71 said:

    Hello, I just tested your method of installing this one works. However there is a small graphical bug. When I am on the night side of the Earth there is one half which is dark and the other half which must be dark is glitched by the sunlight which is on the other side. Do you have any idea what I should do to remove it?


    in the main menu change the textures to "Full Res' 

×
×
  • Create New...