

VostokV5
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How does tweakscale make rescaled engines weaker/stronger? More specifically, does it modify the atmCurve and velCurve of an engine when it is rescaled?
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- tweakscale
- plugin
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I would like to write a patch that modifies the maxThrust and atmCurve of the J-404 Panther engines, but it seems that there are two of the same module in its CFG file; one for dry mode and one for wet mode. I've tested this patch I wrote but it doesn't seem to work like I want it to: +PART[turboJet] { @MODULE[ModuleEnginesFX] { @maxThrust = 74.6 @atmCurve { key = 0 0 2.55 2.55 key = 0.2 0.51 1.58125 1.58125 key = 1 1 0.6125 0.6125 } } @MODULE[ModuleEnginesFX] { @maxThrust = 114 @atmCurve { key = 0 0 2.55 2.55 key = 0.2 0.51 1.58125 1.58125 key = 1 1 0.6125 0.6125 } } }
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What is better, the PartRebalancer10x mod that comes with JNSQ or SMURFF? I play with RSS and BDB and it seems like there are no SMURFF configs for BDB, so the only rebalancer mod I am left with is PartRebalancer10x.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
VostokV5 replied to tony48's topic in KSP1 Mod Releases
Also, the texture select window still appears every time i launch the game. The changes do apply, but it won't disappear even though I have already selected, saved, and restarted.- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
VostokV5 replied to tony48's topic in KSP1 Mod Releases
I've tried doing that but still didn't work- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
VostokV5 replied to tony48's topic in KSP1 Mod Releases
Help why is the night side of kerbin shining like that https://imgur.com/a/BvlGeZV- 1,978 replies
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- totm mar 2022
- rss
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SOL: High Fidelity Graphics for KSRSS - Wen Release?!?
VostokV5 replied to G'th's topic in KSP1 Mod Development
so excited -
Is there a delta V map for the 10x scale?
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Great mod. Is there any way I can change the instruments light color for the Mk1 Inline Cockpit? I wanna change it to green to match the HUD.
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[1.8.0-1.12.5] AtmosphereAutopilot 1.6.1
VostokV5 replied to Boris-Barboris's topic in KSP1 Mod Releases
I don't know anything about coding but I really wanna make this mod work with MAF. What exactly did you mean by this? Do I have to edit MAF's dll file?- 977 replies
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- autopilot
- fly-by-wire
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