PlutoISaPlanet
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KSP2 Release Notes
Everything posted by PlutoISaPlanet
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Wait or learn more with ksp1?
PlutoISaPlanet replied to Volcomlancer's topic in Prelaunch KSP2 Discussion
KSP 1 could be "training" for KSP 2 if you veiw it a certain way. I would try to do some Duna and Ike missions, really fun to send a rover, and eventually a crewed mission. -
Ksp 2 dev video countdown.
PlutoISaPlanet replied to Hyperspace Industries's topic in Prelaunch KSP2 Discussion
That would be amazing! A game like KSP 2 could really benefit from a "shadow drop" instead of a traditional markering period. -
KSP: "Not Planning to be at PAX East this year"
PlutoISaPlanet replied to DrCHIVES's topic in Prelaunch KSP2 Discussion
Very true. I just have a feeling they will appear at one of these conventions, but they don't have too. -
KSP: "Not Planning to be at PAX East this year"
PlutoISaPlanet replied to DrCHIVES's topic in Prelaunch KSP2 Discussion
With E3 canceled, I guess Pax West is the only other option? -
I play on X Box, which makes an already difficult game even more difficult. I think better features/optimization is a MUST, but modding is fairly difficult. However, some games like Fallout 4 and Minecraft have built in Mods on console, so anything is possible.
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The music is PERFECT! It is so Kerbal, but it still maintains a uniqueness. Well done!
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KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
I think fall is more likely. It will be interesting to see how the marketing will be. -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
Pax East is coming up, new Feature Vid coming soon, and if the game releases this year, we are less than 9 months away. -
DLC if it's not their for launch.
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KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
Totally agree! It stinks, but we are VERY close to HUGE news. -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
I still believe we will have a HUGE announcement very, very soon. Because of this, the absence of news does not anger me too much. -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
It's already releasing in 2023. Not sure If I am following what you mean? -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
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KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
I recommend everyone enjoys ksp 1 while we wait for ksp 2. Might get nothing this Friday... -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
Maybe some textures stuff -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
Indeed, it is Friday! -
Soundtrack
PlutoISaPlanet replied to Pearx's topic in Prelaunch KSP2 Suggestions & Development Discussion
Building of that idea, you could have dynamic music. Dynamic music has been used masterfully in games like Doom and Doom Eternal. Basicly, every aspect of the music track reflects what is happening in game. This would be great for a game like KSP 2, imagine the music changing as you descend into the atmosphere of Eve.- 24 replies
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Developer Insights #13 – KSP2 Resource System
PlutoISaPlanet replied to Intercept Games's topic in Dev Diaries
I believe the devs already confirmed automated resupply missions. -
KSP2 Hype Train Thread
PlutoISaPlanet replied to Whirligig Girl's topic in Prelaunch KSP2 Discussion
My theory is that they represent the 12 months. So this could be used to tease a release date/month. It's like the Kerbals are sending us a secret message for when the game drops.