Furiousgaming34
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Everything posted by Furiousgaming34
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[1.11.x] Angara- v2.0 (10/11/2020)
Furiousgaming34 replied to VoidCosmos's topic in KSP1 Mod Releases
Great job and thanks for continuing this great mod, some people like me like the realistic style of the mod but the mod hasn’t been continued until now! P.S First! -
Finally Peeled that Gold Foil Off the Windows
Furiousgaming34 replied to Nate Simpson's topic in Prelaunch KSP2 Discussion
Woah! The graphics looks amazing. Can't wait for the game to release! -
[1.11.x] Soyuz TMA and R7- v1.0 (09/11/2020)
Furiousgaming34 replied to VoidCosmos's topic in KSP1 Mod Releases
Ah ok thanks for letting me know. -
[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Furiousgaming34 replied to Theysen's topic in KSP1 Mod Releases
Hi just wanted to ask if there are any RO configs for this mod because there isn't many mods for Soyuz TMA in RO. Unfortunately I have no experience in making configs for RO but when I have time, might start learning how to do it. Thanks Edit 1: Nevermind, apparently there is RO configs for the mod.- 2,179 replies
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- realism overhaul
- rss
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[1.11.x] Soyuz TMA and R7- v1.0 (09/11/2020)
Furiousgaming34 replied to VoidCosmos's topic in KSP1 Mod Releases
Hey just wanted to ask if there is RO configs for this mod, I have a RSS/RO save and I think this mod would fit quite well into RO considering there isn't much options for the TMA version of the Soyuz in RO. I'll ask the RO thread as well. Thanks -
Hi, just wanted to ask if it supports 2.5x scale and can I run this mod with AVP without problems. P.S thanks for releasing this mod for stock planets, the ground textures look great!
- 2,841 replies
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[1.11.x] Soyuz TMA and R7- v1.0 (09/11/2020)
Furiousgaming34 replied to VoidCosmos's topic in KSP1 Mod Releases
Wow been waiting to try this mod for ages. Thanks for adopting it! I’ll try it when I get home. -
Yes I have the same problem, anyone here know why the cockpit is black? Thanks
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[1.2.x/1.3.x/1.4.x] SaturnV v1.0.3 d16.07.18
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Anyone else have the problem where the LM RCS doesn’t work. -
[1.2.x/1.3.x/1.4.x] SaturnV v1.0.3 d16.07.18
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Hi, I just had time to get on my PC. I installed the mod again and it worked! I’m pretty sure I installed it wrong because I went inside the ATS folder and copied the SATURN_V folder into my game data instead. The included craft files loaded perfectly fine. I loaded the craft file with no issue and tried to fly it to the moon. I have only tried it once but currently I think it is working fine. Thanks for helping me get this mod working! -
[1.2.x/1.3.x/1.4.x] SaturnV v1.0.3 d16.07.18
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Hey I was just asking how you got the mod working on 1.8. When I installed it only the rover and launch tower was available in game. Thanks in advance. -
Hi, the Sokol flight suit doesn't seem to be appearing in my game even though the Orlan EVA suit is in my game. Help would be appreciated. Just saying I am on 1.10.1 running the latest version of Tantares Thanks
- 21,852 replies
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- parts
- stockalike
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Rockets and Spacecrafts - KerbalX/SpaceX
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Can't wait to try it out when it releases! -
Hi, just wanted to know if there is a build guide for the Soyuz launch pad. Thanks.
- 2,161 replies
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- launch pad
- soyuz
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[1.2.x/1.3.x/1.4.x] SaturnV v1.0.3 d16.07.18
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Ok thanks -
[1.2.x/1.3.x/1.4.x] SaturnV v1.0.3 d16.07.18
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Any news on the revival of this mod? -
Rockets and Spacecrafts - KerbalX/SpaceX
Furiousgaming34 replied to DECQ's topic in KSP1 Mod Releases
Sorry for reviving a old thread but I’m just wondering if the Soyuz mod works with 1.10 or 1.8. Thanks -
Hi, I have noticed that the craft files provided by this mod is locked because it is missing some parts which I think is the KerboArm. I have the files but the parts aren't there. It would be great if someone here could help me get the KerboArm parts into the game. Thanks Edit 1: Never mind, I found out that I didn’t install IR next so the arm didn’t appear for me in the VAB.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Furiousgaming34 replied to tony48's topic in KSP1 Mod Releases
Ok, thanks for the quick reply.- 1,882 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Furiousgaming34 replied to tony48's topic in KSP1 Mod Releases
Hi, I know that the mod says that it supports 1.8 however is there any chance that it will work using the bleeding edge version of Kopernicus in 1.9 or 1.10.- 1,882 replies
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Thanks
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Hi, just wanted to ask if the rockets would be powerful enough in 2.5x scale.
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Why isn't the water effects for the tower working? Every time I launch the effects don't show up