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Everything posted by Dr. Kerbal
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I personally think kerbals aren't resources. I think of them in this case like you know. The lab in Kerbal Space Program. You use them to make extra science. I think they will have that kind of use. But Im a casual.
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Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
At least we get a dev post. And I enjoy this! Very interring and informative. (But to be honest I enjoy everything from slow snails to epic spaceships so Im not the one to judge.) Nice! -
I play 100% Stock. Thanks @kerbiloid for giving me my first notification.
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You have 3,400 community reputation points.
Now you have 3,401 community reputation points, I liked your comment.
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Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
Yes. If I was making this I would've given up by now. Thanks for the clarrification. -
I wonder. Because in some pre-alpha footage of KSP2 we saw multiple launchpads and runways. So maybe?
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isnk dbio
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I dont check my writing.
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Like moving the buildings?
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New Dev Diaries #9 "Orbit Tessellation" is up!
Dr. Kerbal replied to StarSlay3r's topic in Prelaunch KSP2 Discussion
FRIDAY CAME EALRY!!!!!!!!! HAPPY FRIDAY-EVE EVRYONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! -
Is there going to be a feature where you don't have to scroll that much to see other stars? Like a button to see the Kerbol System and then another one to see all the star systems. Is there going to be such a thing?
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Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
I don't care what they say about other games. KSP2 might blow away STEAM. Its already one of Steam's most wishlisted games. Man. All the guys from KSP1 are going to be like ancients when KSP2 comes out. Man, I havent even been KSP for about a 1 year and 4 months. -
Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
I guess so. I read the entire article and its pretty neat. Th orbits look so nice and pretty. I cant image the Kerbin, Mun, and Minmus icons when shown on the map. What a master peice. I cant imagine the whole Kerbol system in this skybox. Nice skybox. Nice! I have to give credit to you @Johannes. The rending of the orbit is very smooth. Like it. I cant imagine when the entire Kerbol system is complete. I mean, your practically making the universe in a game. I can barley code gravity in Scratch and yet your doing things that blow my mine! Thanks so much. I wish you the best of luck! -
Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
Nice. However. Shouldn't Kerbin's icon come first? When laying the icons? -
Developer Insights #9 – Orbit Tessellation
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
Interesting........ This is still a bug in KSP. I wonder if this can be fixed. Amazing. Mind blown. Your 30 steps ahead of me. -
Wait. There are!? I haven t checked in a while.
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It is live?!
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Developer Insights #8 – What Does A Game Producer Do?
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
When’s the ninth coming? -
Developer Insights #3 – KSP2 Design Pillars
Dr. Kerbal replied to Intercept Games's topic in Dev Diaries
Mixing mixing ideas.