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KSP2 Release Notes
Everything posted by Feellikeapple
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almost every engine except the nuclear as far as i know. the ones i checked include the poodle, terrier, relient, swivel, mammoth, vector, mainsail, skipper and nuclear
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i noticed on almost all of the engines except on the nuclear engine. theres a purple box on it, it wasnt there before i installed this mod, is there a fix for it?https://imgur.com/a/UefS8vU
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are there any logos for the ghidorah heavy? cuz i cant seem to find them on the fuel tank variations
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nice
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Feellikeapple replied to Ger_space's topic in KSP1 Mod Releases
thank you -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Feellikeapple replied to Ger_space's topic in KSP1 Mod Releases
im having problem when the base boss just doesnt show up i think i install all the dependencies and it's still not working. but the inflight boss is working and how do i create and move bases? -
Can anyone create a mod that follows the original planned Easter egg story by nova silisko? I read about it a couple months back and now I think it’s doable, so can anyone do it?
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Unable to Save Game in 1.11
Feellikeapple replied to djr5899's topic in KSP1 Technical Support (PC, modded installs)
I also have this problem, for me I was doing an easy mün mission and when I was docking with my command module after returning from the surface, the mk3 command pod's rcs thrusters seem to be on, but not draining any monopropellant, so I continued the mission thinking its a graphics bug, then I realized I can't quick save, so I just continued to mission, and when I splashed down on kerbin, I realized I can't even recover vessel or go back to the space center, I did a couple more missions without the mk3 command pod and quick saving and recovering works just fine. so there must be some sort of issue on the mk3 command pod (p.s. I upvoted) I have a lot of mods, but some of them are mechjeb, ker, scatterer, tundra exploration, mk2&mk3 expansion, restock, stockalike station parts redux and waterfall -
no, I put the stuff in the game data folder to the game data folder, don't worry now, I just uninstalled some of the mods and it works now
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uh, I still can't, I just put the whole thing in tundra, including the game data folder, dependencies folder, ships folder and extras folder
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no errors, the parts just don't load, and yes, I put the whole thing into the game data folder, I just deleted the dependencies folder
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https://drive.google.com/file/d/1V8FAZNRBsivTEmP46oQqW7GcLNfgCluP/view?usp=sharing btw, i tried installing manually and the parts are not loaded in, here's my log file, with my limited knowledge of the log, i can see that the part is not loaded in because the model doesn't exist
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help, i still cant find it on ckan, can you please check if the ckan is up to date otherwise it wont show u
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Feellikeapple replied to Nertea's topic in KSP1 Mod Releases
so can i install it on ckan? -
[1.12.3] OMICRON - Flying Space Car - Release 0.6.6.6
Feellikeapple replied to Climberfx's topic in KSP1 Mod Releases
I used b9partswtich but still doesn't work- 211 replies
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- flying car
- omicron
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(and 1 more)
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[1.12.3] OMICRON - Flying Space Car - Release 0.6.6.6
Feellikeapple replied to Climberfx's topic in KSP1 Mod Releases
help, can't use tank variations- 211 replies
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- flying car
- omicron
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(and 1 more)
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Quick loading problem
Feellikeapple replied to Feellikeapple's topic in KSP1 Technical Support (PC, modded installs)
Thx, I’ll see if it still does it tonight, I’ve already lost Valentina and bob -
Quick loading problem
Feellikeapple replied to Feellikeapple's topic in KSP1 Technical Support (PC, modded installs)
Nothing