ayothepizza
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KSP2 Release Notes
Everything posted by ayothepizza
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In the 1.11 versions, KAX A* (the black hole) is there, but in the most recent GU version (1.1) KAX A* is not there, along with a few other systems. Why?
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- planet
- kopernicus
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[1.12.x] Near Future Technologies (September 6)
ayothepizza replied to Nertea's topic in KSP1 Mod Releases
Do the truss connectors snap to angles? -
I'm having this crew bug. Basically what happens is whenever I place a crew module down, it only turns into one seat and that seat is occupied by Jeb (usually). Whenever I try to remove him, he duplicates, the duplicate going into my "Available Crew" tab and the original one staying in the seat. I know this is a ModuleManager problem. Here's the log https://drive.google.com/file/d/1BXrfkF9hE4OkokEcYpfAEAmdqZU4SqGu/view?usp=sharing Thank you for any assistance you can provide
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
ayothepizza replied to RoverDude's topic in KSP1 Mod Releases
I was told that something similar has been discussed here but I couldn't find it. I have EL, MKS and SSPX installed, along with a few other mods and all of the dependencies. SSPX cargo containers normally allow you to put EL resources inside of their cargo containers, but now I can't find them in the list of switchable resources and can only find MKS resources. Is this something to do with MKS? Thanks for any help you can provide. -
Mods keep getting deleted
ayothepizza replied to ayothepizza's topic in KSP1 Technical Support (PC, modded installs)
Yeah I did have cloud saving enabled, that is probably it (and no I checked it wasn't antivirus) thanks! -
Mods keep getting deleted
ayothepizza posted a topic in KSP1 Technical Support (PC, modded installs)
For some reason, my mods keep getting deleted. Every once in a while, when I boot up KSP, the dll files for all the mods are just gone, I cannot find them anywhere and it's starting to get annoying to re-install all my mods on a pretty heavy save, does anybody know why this happens or a fix for this? Here's the log: https://drive.google.com/file/d/1BXrfkF9hE4OkokEcYpfAEAmdqZU4SqGu/view?usp=sharing and thanks! -
All the mods work, I have no idea why errors are popping up. I also have all the dependencies. But thanks for the help
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I have EL, MKS and SSPX along with a few other mods installed. SSPX is supposed to have an option to switch the cargo hold of it's logistics containers and storage modules to be able to hold rocket parts, and it does, however as soon as I installed MKS the EL resources disappeared from the menu and I could only choose stock resources, MKS resources and a few others. How do I fix this? Here's the log: https://drive.google.com/file/d/1BXrfkF9hE4OkokEcYpfAEAmdqZU4SqGu/view?usp=sharing and thank you for any support you can provide.
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sorry for "not knowing what log to give you" here is the log https://drive.google.com/file/d/1BXrfkF9hE4OkokEcYpfAEAmdqZU4SqGu/view?usp=sharing also I did read how to report issues I just didn't provide the log on accident https://drive.google.com/file/d/1-FwiiGpWrakSxEV-qKi7-gZHCr4UHSxj/view?usp=sharing here's a screenshot, it's not a very good one so here's another one https://drive.google.com/file/d/1jtjnTFAkF_bWPolrmW0Nk8gafayYi0DP/view?usp=sharing under the clouds the ocean is transparent
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Galaxies Unbound/Scatterer Bug
ayothepizza replied to ayothepizza's topic in KSP1 Technical Support (PC, modded installs)
I can't find a specific config file for GU anywhere, do you might know where one is? -
I've had some major issues with interstellar planets in Galaxies Unbound, most if not all of the planets with atmospheres and oceans have the oceans transparent and the atmosphere black (besides gas giants) and you can pretty much guess how that might effect gameplay. I've tried quicksaving and quickloading but it has not work, I also checked if I installed it correctly. I don't know which log file I need to provide, so if you are providing support just ask me for the log file, and thanks for your help!
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Kopernicus not working
ayothepizza replied to ayothepizza's topic in KSP1 Technical Support (PC, modded installs)
Wow, 11 hours of headbanging for a problem this small... Well thanks regardless! I do still have a few questions though. The yellow bar of the loading screen is full, but it's not moving on for a while. That's normal, right? Also, can I delete the empty mod folders because I removed the actual mod and put it in GameData? Thanks! -
Kopernicus not working
ayothepizza replied to ayothepizza's topic in KSP1 Technical Support (PC, modded installs)
Here: https://drive.google.com/file/d/1xU58X34Kp322dl52LixtVTlAKJ25UHRG/view?usp=sharing and thanks for the help -
I am trying to install a Kopernicus planet pack, Galaxies Unbound. The only 3 mods I have in my GameData directory (I have all the squad folders) are Kopernicus (1.11.1), Galaxies Unbound (1.11.2), and Module Manager 4.1.4 (the dll file); However, whenever I boot up KSP and gets past the main loading screen (the one with all the little dioramas and the yellow bar at the bottom) it either switches to the black loading screen with the little planetary orbits in the bottom right and stays that way forever, or KSP loads and Kopernicus says that it couldn't load the custom planet thing due to an exception in the loading process. I have banged my head against this computer for 11 hours, tried reinstalling it, constantly checking the log file and to me I couldn't see anything wrong (i'm no expert at reading log files so maybe i'm missing something). Any help would be appreciated, thanks!
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[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
Problem is, they are EL's config settings that I do need to follow, even if they are KSPIE's configs. If I went to KSPIE and asked them how to make EL compatible in the config files they would probably say that I need to ask on the EL forums to know what I should set the configs to. -
[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
How and what do I do I edit them to? -
[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
Alright, so I think I found out the problem, KSPIE (KSP Interstellar Extended) somehow disables all of EL's parts besides ones integrated with other mods. Anyone know how to fix this? -
[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
Okay, I lied, I do need EL's parts. So do I just delete all the folders related to KSP, click uninstall on steam and then install again? -
Thanks! I have the intelligence of an ape, I swear.
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Where is the 1.10.1 version? I can't find it on the GitHub page and I want to use it, even if it's really early in development.
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[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
Thanks for the tips, I'm going to try these methods out right now. Well, uh, I'm stupid, using Edge to install it worked, and now the EL parts that are integrated with PSB are working, just not the parts that are added by EL alone, but that's okay, since I don't think i'm going to need a bigger launchpad (Unless I do, which I think I can just use structural panels for) Thanks for the help! -
[1.12] Extraplanetary Launchpads v6.99.3
ayothepizza replied to taniwha's topic in KSP1 Mod Releases
That's the problem; That link will just open a new tab, and then quickly close it in less than half a second without putting in a new address. It might be a browser problem. Does the link work for you? If so, what browser are you using? Any tips on how to fix this issue?