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Wizard Kerbal

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Everything posted by Wizard Kerbal

  1. I'm launching a, one moment, 78 metric ton rover to the Mun, and when I switch to my second stage, at first it said it had 1,570 dV, it now has glitched out, and just doesn't show deltaV. The burn time indicator has no seconds, and the bar is red, the staging display shows a full tank, but isn't displaying dV. I don't get it
  2. So, I watch a lot of KSP youtubers, and when they make propellor powered craft, they use deploy angles for the throttle. I’ll do that! Ohhhh, right, KSP enhanced edition doesn’t have half the features KSP on computer does. I’ll use RPM/Torque limits for throttle! Aaaand it just sits there on the runway, deployed blades spinning away, yet not lifting my quadcopter.
  3. So, when I build new launch vehicles for like 1 mission, they’re unreliable a lot of the time, flipping out of control, having side boosters crash into the main core, or the (already starved) kraken gets hungry. And I don’t like the idea of debri just raining down in the ocean or coming back to the KSC. This even happened with one of my reusable rockets, crashing down very close to the runway when I messed up the CoL. So if there was a way to blow them up if something goes wrong, I wouldn’t mind it.
  4. Hey, I just found a comet too! It’s class C. But it’s gonna be awhile until I can send a mission to it.
  5. So. I launched my duna mission. A 3-kerbal re-entry pod. I just realized. Bill’s here too. Uh-oh. I land anyway. The unflippable roverTM can’t get out of the service bay. I go to deploy the breaking ground surface science. There’s nothing there. At this point, Bob and Jeb just gave up, returning to the command module, not even planting a flag. The ascent module fails to get into orbit. Hopefully, using the leftover fuel in the descent stage they can make orbit. Except, the rover, now free, goes flying around the service bay messing up the CoM. Upon seperation, the rover has enough force to blow something up, giving itself a viking’s funeral. Aaaaaand lastly, it’ll take 7 years to get home. Fun!
  6. I was using the Mk 2, and the lander cans are lighter than the Mercury and Apollo pod, So I figured I would use it just to remove a little extra mass. Must’ve been the wrong decision.
  7. Interplanetary return at the regular 4,500 m/s, Nuclear tug separation, lander can blows up. The heat shield flies away, still with half ablator. The same re-entry setup worked on my Gilly mission, just with a bit slower re-entry at 4,200 m/s. Wat? And the worst part was it was after an Eve return. All that for a kaboom in the upper atmosphere. Edit: Ended up turning re-entry heating to 90%. Weird glitch after “cheating” to a safe splash down. My nuclear tug survived re-entry, and splashed down successfully. I tried a steeper approach, setting my apoapsis to 30 km. Instantaneous death, but 30 km and deceleration burn worked, without cheats.
  8. Realizing what you meant, I said, "Dear god" out loud. Yeah, I don't know why I didn't think of that. It will be a fast re-entry, but I have a heat shield with 50% ablator. But wait, heat shields do melt before all of their ablator is gone.
  9. All right, 170 days to Gilly, the current date is Year 2, Day 293. Now just to go back. Wonder how long that will take. Hey i'm at a transfer window- wait. No, Kerbin is 54 degrees behind me. 30 minutes of fiddling with maneuver nodes later, i'm here. My closest encounter is still about 11,400,000 kilometres away, with me already passed it's location. How would one force encounters together in a reasonable time? I got angry and pressed skip orbit a lot, and It would be 1 year, 40 days before it would be easy to force the nodes together, and I don't want to do that to be honest.
  10. It’s veeery late, but “cannot open while stowed” ...In a cargo bay or fairing
  11. I can’t see the image of your probe-form plane.
  12. So, I’m minding my own buisness, plotting my burn to Eve, and then the Mün ruins it! But, instead of pressing, “skip orbit” I rearranged it to be a gravity boost not break, then held retrograde, and voíla! An Eve encounter, for an entire 30 less DeltaV! But, that 30 deltaV means (I think) I can crash my booster into Eve, and not leave it in an elliptical solar orbit. (I say Mün because It makes the mün smile!)
  13. Yeah, I have all the science experiments the probes can use in their situations, and they all use RTGs.
  14. I'm launching a Jool Probe mission, And my other missions cost pales in comparison to it. Even a Saturn 5, and my other interplanetary vessels are less expensive than it. I'm recovering the orbital insertion boosters(1 for the nuclear tug, 1 for the payload), but that barely saves me 400,00 out of a 1.2 millionmission. Is this just how Jool missions are? By the way, my payloads are 2 "Science bombs" to Laythe and Jool itself, a lander to Vall and 6 relays to deploy in high orbit. Edit: How do I edit the poll? I meant to make the second question multiple-choice.
  15. Sure, the weight isn't a problem, bit the size is for me. At it's largest point, it is 2.5 meters in diameter.
  16. I’ve lately been building massive rockets to go to Jool, and then when I press, “launch” it says my craft is too big. I’m using the Island airfeild now, but the glitch is really annoying. Any fixes? Edit: It’s spread to the VAB too. I wanted to make sure my Mun machine Mobile base worked on the Mun before launching it, and, well, can’t launch vessels over 30 parts.
  17. After failing some direct-descent missions, I decided to do an apollo-style mission. I undocked the lander, and realized, S&($! I don't know how to dock.I went back to LKO, launched a space station and then launched a crew module. The station was symmetric, and I didn't care to do it the proper way, so I pointed the docking ports at each other, and accelerated with the rcs. Of course, I thought the prograde/retrograde icons were relative to orbit, so didn't pay attention. When I did dock, we were both spinning wildly like in a scene from WALL-E. My first docking was successful. 8 more missions were launched, until a year later, 5 kerbal years, I retired my save, de-orbiting everything I could, because fire is pretty, Including the Olympus Station. It had a viking's funeral, and one hitchhiker storage module survived only to crash into the oceans East of the space station. That marked the real beginning of me learning the game. I did interplanetary missions, (almost) escaped the solar system, sent Jeb to the Sun, crashed Bob into Jool, oh it was fun.
  18. I’m building a Jool probe mission, I was taking off a high-grip pad off my science bombs to Laythe and Jool. Then, I selected the parts list, and the grip pad was still there. I tried placing it back on the vessel, I tried undoing last, and I couldn’t reload the ship because I couldn’t pause. I had to restart the mission.
  19. There should be a # icon in the top right of the settings tab where you can type in values. This came on Xbox in patch 7, and I am loving it!
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