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verniervonkerman
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Everything posted by verniervonkerman
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Unfortunately, despite all these years, the RO/RP-1 community has marked this as unsolvable. Mostly because they prioritize principia compatibility. Now, there are ways to use persistent thrust with principia, but you'll have to deal with the spaghetti noodles of the aforementioned mod. I hope this helps
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technical issues So, we had some kind of technical problem.
verniervonkerman replied to Vanamonde's topic in Announcements
similar energy as the announcer with the solemn "oh no" as STS-51L killed its occupants before plunging into the ocean below -
I think the mod is either dead or on indefinite hiatus. I dunno tho. I can't see the SU-57 aircraft either, but I am able to see the other aircraft. If you mean stuff like landing gear, I will look around in the files and see if they're in the mod.
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My mouse cursor disappears
verniervonkerman replied to cersad's topic in KSP1 Technical Support (PC, modded installs)
Im on windows and the same thing occurs with me- 11 replies
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- kerbal alarm clock
- mouse
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The player.log file says it crashed with the following error with varying [0x0(insert number)] values... NullReferenceException: Object reference not set to an instance of an object at PQS.BuildVertexMapCoords (PQS+VertexBuildData data) [0x00195] in <4b449f2841f84227adfaad3149c8fdba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs) This happens every launch regardless of mods or RAM usage. the CTD usually occurs on the 2nd-4th launch of a craft during the loading screen. Sometimes it takes place when I hit "Resume saved game".
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NullReferenceException: Object reference not set to an instance of an object at PQS.BuildVertexMapCoords (PQS+VertexBuildData data) [0x00195] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs) Here is my player.log https://drive.google.com/file/d/1OSbmPfqVaE3dT30EBS4Xy10uUdmpi1Jy/view?usp=share_link Reproduction steps: go into ksp launch one craft go back to vab/sph launch another craft CTD occurs when loading into the runway/launchpad Screenshot of GameData https://drive.google.com/file/d/1yVD641Rf8fvqUfAxu8wgwEaVjuS3S1Ag/view?usp=share_link
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Ok. Turns out my RAM failed. After having it replaced, it now crashes after 3 launches with the following exception taken from Player.log NullReferenceException: Object reference not set to an instance of an object at PQS.BuildVertexMapCoords (PQS+VertexBuildData data) [0x00195] in <4b449f2841f84227adfaad3149c8fdba>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.<>c:<RegisterUECatcher>b__0_0(Object, UnhandledExceptionEventArgs) (Filename: <4b449f2841f84227adfaad3149c8fdba> Line: 0)
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did chkdsk. didn't work. But I did make a groundbreaking discovery with regards to the log file exception. This happens when I load one save file with no flights or progress. I made another file and it loaded just fine on first boot. HOWEVER, the moment I reboot, that file becomes corrupted as well.
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Most notably, I found this in the logs. NullReferenceException: Object reference not set to an instance of an object PQS.Mod_OnVertexBuild (PQS+VertexBuildData data) (at <4b449f2841f84227adfaad3149c8fdba>:0) PQS.BuildQuad (PQ quad) (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.Build () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.SetVisible () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateVisibility () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateSubdivision () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateSubdivision () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateSubdivision () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateSubdivision () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQ.UpdateSubdivision () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQS.UpdateQuadsInit () (at <4b449f2841f84227adfaad3149c8fdba>:0) PQS.StartSphere (System.Boolean force) (at <4b449f2841f84227adfaad3149c8fdba>:0) PQS.ForceStart () (at <4b449f2841f84227adfaad3149c8fdba>:0) PSystemSetup.SetPQSActive (PQS pqs) (at <4b449f2841f84227adfaad3149c8fdba>:0) FlightDriver.Start () (at <4b449f2841f84227adfaad3149c8fdba>:0) https://www.dropbox.com/s/8lbd2859d11vzqo/KSP.log?dl=0 Log file link is up there. I hope I can resolve this so I can mod and play KSP again.
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How do I remove the advanced search box? it keeps appearing on the site and blocks me from clicking