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Everything posted by AtomicTech
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Modded Parts Not Showing Up..
AtomicTech replied to AtomicTech's topic in KSP1 Technical Support (PC, modded installs)
Thanks! -
I've recently had this problem in EVA mode with Kerbals in which the Kerbal doesn't face opposite to the camera any more. Did I just hit a random button and am paying for my lack of knowledge? (Note: I do have mods but no parts outside of MJ2 that I never use. My game is basically stock.) Mods: -MechJeb 2 -KER -And Some other Mods that I can't remember because they don't freaking work even though I have the latest versions. I probably need to take them out of all those nasty folders and into just the base one
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KSP Loading… Preview: Eeloo Revamp
AtomicTech replied to StarSlay3r's topic in KSP1 The Daily Kerbal
Btw, do y'all like my new signature? I finally got one! -
KSP Loading… Preview: Eeloo Revamp
AtomicTech replied to StarSlay3r's topic in KSP1 The Daily Kerbal
LETS GOOOOOOOOOOOO EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! EELOO REVAMP! -
I'll give them names: No. 1): John No. 2): Sam No. 3): Earl
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Well, let's ask the developers. Anyone wanna ping them?
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I was watching youtube yesterday when I found this link: https://colab.research.google.com/github/tg-bomze/Face-Depixelizer/blob/master/Face_Depixelizer_Eng.ipynb#scrollTo=fU0aGtD4Nl4W. It uses AI to depixelize images of human faces. However, we can use this AI in ways it wasn't intended as we can give it images to make human faces from. I'll share my results as I hope you will too! Huh, that's odd. It's rather hard to upload images.
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That would be awesome but I don't think they're going to give out the game out for free. Maybe they might do something you can play it for 3 hours free then need to purchase it but only on the first day. That might be the closest we get to a demo.
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Duna to Ike Shuttles
AtomicTech replied to AtomicTech's topic in KSP1 Gameplay Questions and Tutorials
Awesome, thanks! -
Liquid Fuel Only Challenge!
AtomicTech replied to AngryPotato9's topic in KSP1 Challenges & Mission ideas
Well, there's nothing against using Propellors in the rules! -
Xbox one keyboard and mouse support.
AtomicTech replied to Spitfire930's topic in KSP1 Technical Support (Console)
Use Matt Lowne's Lazy Docking Method, it's very useful! -
Woah, how and why are you still playing 1.2?
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Duna to Ike Shuttles
AtomicTech replied to AtomicTech's topic in KSP1 Gameplay Questions and Tutorials
To give y'all more specs, before I made this post the spacecraft shuttles were a Onion Command Pod with a PB-X750 Xenon Container, 80 units of monoprop, 4 Z-400 Rechargeable Batteries, 4 Dawn Thrusters, and two large solar panels. It has a small docking port, an Advanced Inline Stabilizer, and 4 RV-105 RCS Thruster Blocks. -
I'm currently planning two space stations with one around Duna and the other around Ike. I'm also planning to make shuttles like the title suggests. I'm torn between using either Ion or Liquid Fuel/Oxidizer propulsion for the four shuttle craft. Can I please get some pros and cons about engine types or something else entirely. (I do not use modded parts save for reserve electricity from AmpYear.)
