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KSP2 Release Notes
Everything posted by ColdJ
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AtomicTech Inc. Junkyards (v.1.4.0) (KSP Version 1.12.5)
ColdJ replied to AtomicTech's topic in KSP1 Mod Releases
Sorry to say that the Author is no longer around so unfortunately there is no help for this.- 83 replies
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I am an ordinary ColdJ. Hello @Akagi, it has been a while.
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Hi. I am currently working on other projects at the moment. I do have a basic original Imperial star destroyer that can eventually get to orbit without cheats but it takes a very long time as the larger a model is the greater surface area and drag it suffers from. Also due to the physics being close to real, the really big ships are harder to dock and interact with, because they don't just sit still in orbit for you to fly to them. I will see what I can do in the future to add some capital ships but it won't be soon. Sorry about that.
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N 47
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- going off the rails!
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Thank you.
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So I guess I will need to make something like the Sikorsky S-97 pusher prop helicopter in the future. I am hoping to build the Bubble Ship out of the movie Oblivion some day too.
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Actually haven't used W.U.L myself for a while. Too busy making new mods, and though my last 2 mods could lend themselves to being rescaled, most things I make are best not to be resized. The last version of Tweakscale I used was the one out when 1.9.1 was the latest K.S.P. Been waiting for your definitive version I used to make lovely Jet planes using Tweakscale back then but it has been a while now. So I currently don't know of anything to increase your work load.
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Boris became afraid. He expected the safety inspector to appear before dark. The team thought that massive boosters might counter the lack of punters and dockers on Kerbin. The mission would gradually devolve into wheels, something revolutionary to Kerbalkind. How extraordinary that is, considering the effort required to make big ol' pitch forks and feather dusters with large torches, and wiggly tentacles playing the piano for fun. Exactly one week later, the inspector woke to find a great disturbance in the force, A presence
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Back in my day a buttered Horseshoe Roll made a great lunch.
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N 47 Hello @SSTO Crasher, it has been a while.
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Where did you download it from?
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@Le-chimiste Don't forget about "Working underwater lite" https://spacedock.info/mod/2749/Working Underwater Lite
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There once was a Kerbal named Rodger. Who fancied himself a good dodger. But when faced with Mount Rafe. He forgot to strafe. And now he's a permanent lodger. (Limericks)
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That is good and interesting. Can it control the hinges or does it just lean the helicopter in a direction?
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Boris became afraid. He expected the safety inspector to appear before dark. The team thought that massive rollers might counter the lack of punters and dockers on Kerbin. The mission would gradually devolve into wheels, something revolutionary to Kerbalkind. How extraordinary that is, considering the effort required to make big ol' pitch forks and feather dusters with large torches, and wiggly tentacles playing the piano for fun. Exactly one week later, the inspector woke to find a great disturbance in the force
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Meanwhile, Thunderbird 1 is coming along nicely. It has VTOL and a dual mode engine, the wings retract, the fins are functional and the landing legs work, they come out of the shoulders though rather than the impractical and impossible from the wings that they had in the series. Those dark rectangles are the rarely seen windows, just have to work out how an internal should look as the actual size is way bigger than the mismatched scenes where you saw them enter.
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Released a minor update of my Huey and Chinook mod as it was pointed out to me that if my Hind mod was not installed then there were no textures. This has now been fixed. https://spacedock.info/mod/3072/Huey and Chinook Helicopter parts pack.
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Fixed and minor update released.
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N 47
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@Caerfinon @doctorbai Damn, I always forget something. I just worked out what I have done. I built it on the Hind mod and then when I gave it it's own folder structure I failed to change the part variation from" HindCJ" to "HueyCJ" .So anybody who already has the Hind mod wouldn't realise. I will go in and edit all the config files to point to the right folder and put out an update.
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You appear to have everything you need. Do you by chance have a texture replacing mod that might over rule or overide stock part variation through a MM patch? Gray models and white in the part list happens when the configuration file can't find the referenced texture file, but your pic appears to show everything where it is supposed to be.
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N 50 Goodnight my friend.
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N 50
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