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ColdJ

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Everything posted by ColdJ

  1. Pain is a load casserole cheat the meat bug truffle stimulator of tall chimes
  2. Grab my RND mod off spacedock. The accessory for the Gonk droid to attach to things to give them power is basically a klaw with nothing to impede it and has fuel transfer enabled. If it is too small for you then just add the rescaleFactor = 1 line to the GonkArm config as in the following example and increase its number till you get the size you want. (don't touch the scale = 1) all the attachment points should scale correctly.
  3. Well don't know what happened then, sorry. Don't worry about the config as it wasn't the problem in this case, it was whatever erased your meshes in the .mu Oh, and if you are not using Part Variant then as long as your textures are in the same folder as your config and .mu , you don't need to specify them in the MODEL { }.
  4. Well we got some months of order. Hopefully we can maintain it in the face of a random agent. N 30
  5. Pain is a loaf casserole c eat the meat bug truffle stimulator of all chimes
  6. Boris became Superman. He expects the Cybermen to appear before dark. The Doctor thought that massive rollers might counter the lack of painters and decorators on Kerbin. The mission would gradually devolve into ladders, something revolutionary to Kerbalkind. How extraordinary that is, considering the effort required to make big ol' pitch forks and feather dusters with large torches, and wiggly
  7. Can't see if you had a material set up on the meshes before you exported.
  8. Luckily I saw this after you put a post in the modeling section. Make sure you tag a member properly or quote them if you want them to see your post and respond. To tag you need to start with the @ symbol and then type their name, a list will appear for you to choose the correct member from. The world centre in the blender workspace is considered the centre of the .mu model you create. So when a part is loaded into the SPH it will be offset from the centre by how it is offset in the blender workspace. Clipping in the SPH is not a problem as you can always move the thing your building around in side the SPH to a spot where you can see what you are trying to see.
  9. Assuming you are asking why. Your pic above is showing that you only have colliders, no mesh. Colliders are what are respond to when you hover over them in the SPH/Vab, not the mesh, but colliders are also invisible in the game. No mesh that have a material set up means nothing to see. I am guessing you saved a mesh you created as a .mu without giving it a materials setup first and so the mesh part was not included in the export. More detail if you read down the page in the second post on my thread.
  10. Can't promise I will, was glad to be done with it for now. Currently building a size Mk3/1.5 (Airplane Plus compatible) Hind MI24 Helicopter parts mod. And I still have to get started on Thunderbird 1. Maybe later in the year.
  11. Gene became a bionic man. He expects the Cybermen to appear before dark. The Doctor thought that massive rollers might counter the lack of superior painters on Kerbin. The mission would gradually devolve into something revolutionary to Kerbal cranes and rainbows. How extraordinary that is, considering the effort required to make big ol' pitch forks and feather
  12. Congrats to all. Especially @Lisias who is just an awesome person. Now Grover asks that you stop turning pages, because there is a monster at the end of the book.
  13. Painnis loaf casserole c eat the meat bug truffle stimulator of all chimes
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