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KSP2 Release Notes
Everything posted by The guy from duna
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Do you have deferred rendering installed? that might be causing it
- 22,647 replies
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- totm march 2020
- mod
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Yeah mb I did mainly mean the LOK. also having the adapter fairing for the LOK and L3 lunar complex as a part would be neat addition
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- totm march 2020
- mod
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are there currently any plans for an N1-L3 revamp?
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- totm march 2020
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yeah this install is pretty old and messy, I'm planning on just doing a fresh mod install to fix any problems. also Cape Canaveral looks and works fine, and I've heard about the map the earth mod for a while now but last I've heard only Edwards and Vandenberg were finished
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Here's an updated log link - https://www.dropbox.com/scl/fi/6j464g4dj45bca41ku292/KSP.log?rlkey=b12jbat8izbmgcbsvues6jq17&dl=0
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Sorry about the log I’ll get you a dropbox link when I’m not busy also I think I only have Cryo Tanks installed but I can’t confirm right now, I’ll get back to you when I can
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For some reason none of the tanks have fuel in them, everything else is there except the fuel. I've tried reinstalling the mod and it's dependencies but that did nothing. I'm using the latest version of SEP off Github if that helps. KSP.log link - https://drive.google.com/file/d/1MDCHGyFbrXTS6RkIBp54NciiE5pHEdwJ/view?usp=drive_link
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yeah I've tried, for some reason downloading it from git hub causes the tanks to be completely broken, no fuel is shown in both the Starship's and Super Heavy's tank
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After an re-installation on CKAN the raptor engines on the super heavy appear completely white, the standalone raptors are textured correctly but booster's engines look untextured I've tried reinstalling it from CKAN and manually installing it but nothing seems to fix it.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
The guy from duna replied to tony48's topic in KSP1 Mod Releases
Thanks! that seemed to fix things- 1,967 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
The guy from duna replied to tony48's topic in KSP1 Mod Releases
here's the link to the ksp.log file https://www.dropbox.com/s/zf2xiw73vnk3z5v/KSP.log?dl=0- 1,967 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
The guy from duna replied to tony48's topic in KSP1 Mod Releases
hey I'm having some troubles finding my ksp.log file and I'm not sure where I can find it, I have located my player.log file but I'm not sure if its useful.- 1,967 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
The guy from duna replied to tony48's topic in KSP1 Mod Releases
been having a problem where for some reason after I installed KSRSS the game gets stuck on a black loading screen. any clue as to what might be going on or what I'm doing wrong?- 1,967 replies
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- totm mar 2022
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For some reason in JNSQ during the night, the sky and atmosphere appears completely black, doesn't seem to be the sky box as in space and during the day it works as expected. Engine plumes seem to also disappear when in front of the void. I don't know if this is a problem with my install of JNSQ, a weird interaction with other mods or if I'm running on an unsupported build of KSP. (currently I am running the latest version of KSP. ) Images of the problems stated
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
The guy from duna replied to Galileo's topic in KSP1 Mod Releases
Hey for some reason the sky box night is completely black, I'm not sure if this is due to a problem to JNSQ itself, an interaction with other mods or an unsupported KSP version. Does anyone knows the solution to the problem and or cause of the problem? -
interstellar travel has got to be one of my most anticipated feature of KSP2, multiplayer is also pretty neat as well