-
Posts
48 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Vphurple Izumi
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
I have, a dozen times now it talks about removing life on eve not laythe- 3,176 replies
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
I am one again asking a way to remove life on layth- 3,176 replies
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Vphurple Izumi replied to Galileo's topic in KSP1 Mod Releases
So i got back into kps and tired to mod it like I did last time, but when I go to do the duststroms, clouds disappearing when clicking apply, in eve, like not just duna, ever single cloud goes poof -
@Body[Jool] { Rings { Ring { innerRadius = 1400 outerRadius = 2700 texture = StockVisualEnhancements/Textures/Jool_ring.dds color = 1,1,1,1 unlit = true angle = 7 lockRotation = true } } lockRotation = true, not working What do?
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
Were the no life on laythe :c- 3,176 replies
-
It works, perfectly and the unused icon for the flash, it looks really good too I wish to ask a few things, the "collect all" button Any way to just remove/hide it as shown in the orignal post? so i can just ignore the other points i am out to make Is there a way to change it so the data colletion goes into the Experiment Storage Unit instead? as in the collection button shows up if the vessel has an ESU and the data gets stored in there? as for without it, i can collect data without unlocking the eva first, nor unlocking the ESU , the ESU kinda becomes useless dose it not? also why is to so, that the EVA Report disappears whenever i jump, i just wanna take a "flying above ___" report right but it goes poof, and i tried using deploy all it does not work either to recreat, get out on the ground, it shows, EVE Report, dont collet it, jump, poof its gone, land, still gone. speaking on the EVA report, when pressing deploy all, it put the kerbal outside but does not take an EVA report, have to press it again to take one, is that intended / a limitation?
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
what i was talking about myself, would be nice to have this- 3,176 replies
-
- 1
-
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
I checked again for like the 3th time while there is one for EVE that i can see, i do not see one for Laythe, just this- 3,176 replies
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
I checked again while there is one for EVE i do not see one for Laythe.- 3,176 replies
-
That is literally a work around not a fix, a fix would be that would make it so i can quit the game without having to risk my savedata is it too much to ask for me to quit the game , when i press the button that is ment to make me quit? wihtout having to crash the game evertime i wish to stop playing? Like really?
-
[1.12.x] Loading Screen Manager
Vphurple Izumi replied to linuxgurugamer's topic in KSP1 Mod Releases
Well this got it to work, nice. Now time to put some memes in there Many thanks. Edit;- i spoke too soon it dose this now Player.log -
[1.12.x] Loading Screen Manager
Vphurple Izumi replied to linuxgurugamer's topic in KSP1 Mod Releases
Emmmmmm, no? Player.log If it helps to know module manager "patchs loaded from cache" -
[1.12.x] Loading Screen Manager
Vphurple Izumi replied to linuxgurugamer's topic in KSP1 Mod Releases
Through steam using the following launch option; "C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64" %command% Good to know, will test it out and report back. -
A "Bug", The mode does not pick the the following location based science;- 1. Woomerang Launch Site 2. Dessert Launch Site 3. Dessert Airfield it dose however pick up the Island Airfield, giving me hope that theses can be added in easaly as well i think? hope thats not too much to ask right. And the "Eva Report", button is greyed out when inside the craft, duh. But then it disappears when i get the kerbals to go on an Eva.
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
So thats a no?- 3,176 replies
-
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Vphurple Izumi replied to Gameslinx's topic in KSP1 Mod Releases
I checked again while there is one for EVE i do not see one for Laythe, just this If it turns out i am just blind and missed it again on my reread may i kindly ask for you to link it for me again? Fair enough gameplay wise giving us reasons to do more exploring is allways good and that sounda fun, but having the face that abiogenesis took place not one, not twice, but three times in the Kerbal system just feels wrong to me for some reason, and yes i will be the first one to say thats all subjective but if we already have one no life config file for EVE i sure do hope it will not be too much to ask for one of Laythe too.- 3,176 replies