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funnelton

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  • About me
    form and function
  • Interests
    architecture, 60s cars, spaCE, vibeo game

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  1. So can you disable / tone down the shininess or not?
  2. Yeah im aware what it means, im still curious how broken it looks without them (also the whole tone down the shinyness thing)
  3. So what do the new textures look like without resurfaced installed? can you tone down/ disable the reflectivity of the parts?
  4. Now that you mention it, what does it look like with old parts who dont use Resurfaced?
  5. Aye dont worry, replacements for the parts are already being worked on! I mean they wont be the same as the deprecated ones but still, they'll still fill the same niche.
  6. I think they're talking about Resurfaced, maybe, I dunno
  7. Well's ''Luciole'' mod has very tiny probe cores, antenna, fuel tanks and solar arrays that are perfect for cubesats!
  8. Ohhh! Maybe beefed up new Shepard with monoprop tanks and a spot to place an engine in the middle? (same spot where the abort system is located IRL) Heck, it could be passed off as a bigger version of the Proteus! Thinking about it, you could then make a custom monoprop engine with like, a heatshield flap on it, could be useful with other builds! Still, im hoping its 2 new biconic capsules cause those are fun :]
  9. Agreed. Everybody else has moved on and are instead looking forward to the new parts.
  10. stupid idea maybe, but rename their replacements something like... Churchill? Roosevelt?
  11. Uh hi, i got some questions about these changes Science Lab being repurposed, to only increase transmit values and not increasing science values/Science Labs are now for transmitting the full amount of science you would get on recovery So should the experiments be on the same vessel as the science lab or does it now work as like a relay? Is that based on crewed recovery or ''automated'' recovery? Biome hopping is removed. There are biomes but surface samples or crew reports will not give you any more science. So is biome hopping removed purely because crew reports and surface samples dont do anything anymore? Or did you do something to the other biome based experiments?
  12. Heya, i got a problem with scatterer, for some reason the sunlight just, passes through terrain also, for some reason mountains are just... transparent when the game transitions from scaledspace?
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