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[Kopernicus] Light Intensity Curve Calculator
MCWither_Storm replied to RJVB09's topic in KSP1 Mods Discussions
They'd have a prominent blind spot for sure, and depth perception would basically not exist at all, but their brains can probably accommodate for that. And seeing how all Kerbals have Exotropia, it's just how their bodies are built. I guess Kerbals could be in the middle of evolution, possibly having recently (last few million years or so) beginning to walk on land, hence their awkward gate and still slightly outward facing eyes. This last sentence is just a guess on my part though.- 9 replies
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How the hell do you write configs for planets? I'm just trying to get atmospheric visuals for OPM but I'm slowly losing my mind trying to figure out how to even do this or where to even begin because I can't find a single tutorial and the documentation is out of date by a year and oh god please help me I've been struggling for almost an hour
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I really do want visuals for the outer planets added by OPM, however I don't know how to add the visuals from SVE that I want to GU... how exactly do I do that?
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Ya'll getting load-times of like under 30 minutes, while I sit here waiting an hour for it start up.
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Low Light Levels Blue {Neutron star!!} [Kopernicus 1.8.1]
MCWither_Storm replied to RJVB09's topic in KSP1 Mod Releases
Does this work in 1.12?- 17 replies
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[Kopernicus] Light Intensity Curve Calculator
MCWither_Storm replied to RJVB09's topic in KSP1 Mods Discussions
True. But I would say Kerbal eyes aren't the same as Human eyes.- 9 replies
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Mod to make upgrading Facilities more gradual
MCWither_Storm replied to MCWither_Storm's topic in KSP1 Mods Discussions
Noted. Wiki doesn't help me much though when the stats for the buildings all appear to be for Administration Building. -
Mod to make upgrading Facilities more gradual
MCWither_Storm posted a topic in KSP1 Mods Discussions
I've always found the 3 level system for upgrading facilities too fast for my liking. I go from 30 part limit to 255 if I go from level 1 to level 2 in the VAB. And from 18 tons to 140 tons from level 1 to level 2 on launch pad. Is there a mod to make this more gradual? -
[1.2.X] [Kopernicus] Planet Cyran
MCWither_Storm replied to The White Guardian's topic in KSP1 Mod Releases
I added this to my gamedata folder but modified Cyran to be a sort of Planet 8 for the Kerbol System (well technically planet 9/10 with the mods I use). Hopefully it'll work good. -
This has bothered me for a month now. But the skybox has one issue that I can't get over. This effin seam line. It ticks off my OCD, and I hate it.
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[1.12.5] Grannus Expansion Pack [v1.2.8] [10 May 2022]
MCWither_Storm replied to OhioBob's topic in KSP1 Mod Releases
To be honest, I don't know. It was fine until I installed this mod. -
Okay I'll admit I burst out laughing. Anyway, pretty sad to see the series end, I loved it a lot. The plot twist was pretty cool I will say. Anyway I had an idea, a series with Snarkiverse and Kerbol Origins? That would be pretty cool sometime.