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KSP2 Release Notes
Everything posted by TheOrbitalMechanic
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I doubt it. KSP 2 is a complete remake/rebalance of the game's engine, which wouldn't be possible in KSP 1 without remaking the game, which was the point of KSP 2 in the first place.
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This looks like someone assembled a car backwards by mistake, but by the time they realized, they were too embarrassed to do anything about it.
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LETS COUNT! (Lets see if we can reach 100,000 Posts!)
TheOrbitalMechanic replied to Dr. Kerbal's topic in Forum Games!
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When is the next KSP2 Episode coming out?
TheOrbitalMechanic replied to Sky Kerman's topic in Prelaunch KSP2 Discussion
I didn't Enjoy your secret club membership! I heard they provide club sandwiches. -
Really Really Really Tall Building
TheOrbitalMechanic replied to The Jedi Master's topic in Forum Games!
2379: You've made it to the roof! ...oh wait, this is just a room painted to look like the roof. Never mind. -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
TheOrbitalMechanic replied to Dr. Kerbal's topic in Forum Games!
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Days Till Episode 4 (Features Hopefully)
TheOrbitalMechanic replied to AtomicTech's topic in Forum Games!
Before the next conjunction of Earth and Mars. More specifically, two days from now (I hope). -
Really Really Really Tall Building
TheOrbitalMechanic replied to The Jedi Master's topic in Forum Games!
2374. You find a movie theater playing nothing but spoilers for movies you haven't seen, but want to see. -
Yep! @Minmus Taster
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Keep it Simple
TheOrbitalMechanic replied to Wcmille's topic in Prelaunch KSP2 Suggestions & Development Discussion
*cough cough* Stellaris Plantoids *cough cough cough* -
And if Ovin's size/density is a problem (which has also come up in this thread), they can easily just... scale up the size (but not mass) a bit. I doubt they're at a point in development where it's impossible to change the parameters of a specific planet, if such a point even exists.
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When is the next KSP2 Episode coming out?
TheOrbitalMechanic replied to Sky Kerman's topic in Prelaunch KSP2 Discussion
I feel like this or next Show and Tell are very plausible for a new feature video, based on a post on KSP's Instagram maybe 2 months back about filming of the next one being in progress. They also seem to release every 4-6 months, and the last one was 5 months ago. As far as game release date goes, all we know for certain is it's coming out in fiscal year 2023 (April 2022 to March 2023), but before the end of 2022, which gives a 9-month window. Personally, I'm hoping for/assuming a summer release. -
Different types of stars?
TheOrbitalMechanic replied to Minmus Taster's topic in Prelaunch KSP2 Discussion
I'd love a Trappist-1 analog, like a red dwarf that has planets in super close orbits around it. -
I think the video is unlisted on their channel, but the link here still works for me.
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An analyzation of the Vab interface.
TheOrbitalMechanic replied to Hyperspace Industries's topic in Prelaunch KSP2 Discussion
Fair. I think I was going off of the rotating rings; there's a shot in the trailer (that I can't figure out how to attach, but it's at 1:36) that shows a ring pretty similar to that with a 2.5 meter center, which would suggest the parts in front of it go from 2.5 meters to 3.75 meters, then back to 2.5 at the tip. Then again, I don't know how much trailer footage will help/hurt my case. -
An analyzation of the Vab interface.
TheOrbitalMechanic replied to Hyperspace Industries's topic in Prelaunch KSP2 Discussion
Like this one! There's no real scale here, but that bridge at the front has to be AT LEAST a 3.75 meter part. -
KSP 2 Feature Series Ep. 3 – Next Gen Astronauts
TheOrbitalMechanic replied to Intercept Games's topic in Dev Diaries
We should be getting close to another one of these; they seem to be releasing every 4-6 months or so! Plus, they had a post on Instagram about them filming a new one. -
I feel like Ovin will be a relative outlier with its high-gs; they have said they want to introduce planets that have unique challenges (like Rask and Rusk, or one that is somehow supposed to require a spaceplane to land on) instead of just having every planet be bigger. A few large and high-g planets like Ovin sprinkled in probably won't hurt anything too much, but I agree it would be dumb if "bigger planet" was the only problem to solve from mission to mission.
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