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Kimera Industries

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    Shouldn't this say your X account?

Profile Information

  • About me
    Fist my bump!
  • Location
    My name is going to the Moon on the VIPER rover, and to Jupiter on Europa Clipper!
  • Interests
    He/him, my kerbal persona is Andrew W. Kerman, named after Ender's Game. I play the trumpet. I like, own, and play these games: KSP, Minecraft, Subnautica/ SBZ, Portal 1/2, and Astroneer. I like, want, and wish I could play these games: KSP2, Rain World (just waiting for it to go on sale).


    ¡ʇɔǝɾǝ 'ʎןʇɔǝɹɹoɔ sıɥʇ pɐǝɹ uɐɔ noʎ ɟI

    "You call them victims. I call them kerbonauts."

    "Those aren't mountains- they're more boosters..."

    "76 engines in the upper stage- 110 boosters in the first!"

    Don't shoot for the Moon, shoot for a free-return trajectory around it. If you miss your orbital insertion burn,  you'll return to Earth for another shot.

    Friends, Romans, countrymen, associates, acquaintances, enemies, miscellaneous citizens, frenemies, people, humans, Frenchmen, lend me your ears!

    I don't always fantastically mess up a mission, but when I do, I always forget to quicksave at a useful point in time.

    Every day's an adventure- full of adventures we want and adventures we don't. It's always the ones we don't that are the best.

    "This quote was taken out of context." -Randall Munroe

    I found Generation 1! (It's on another forum but still.)

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  1. Orbital Mechanics

    Good thing I've started early, though I have yet to figure out what the "argument of periapsis" means. I don't think it's urgent, for "get into x orbit" contracts, matching inclination and then a Hohmann transfer works great. See the original comic here.

    Special thanks to Randall Munroe for first telling me of KSP, he has started on a wonderful path of joy, satisfaction, and frustration. Thanks to Matt Lowne as well, for actually showing me what the game is and getting me excited for it.

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