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KSP2 Release Notes
Everything posted by Benzo Kerman
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I have done a bit of testing with TAA and can confirm that I see no noticeable streaking issues. However, there are a few bugs. The TAA is not applied directly at launch- instead I have to go the space center, and then back to my craft. The TAA also seems a bit lower quality than in the previous releases of Scatterer, but I fully understand that some sacrafices may have had to have been made in order to get it to work on atmosphereless bodies. But really, great job getting it to work, these are just very small bugs.
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Soundtrack
Benzo Kerman replied to Pearx's topic in Prelaunch KSP2 Suggestions & Development Discussion
I hope that the VAB and SPH music is as, uh- special, as the original's. That music is seriously good jazz. Any words on this @Nate Simpson?- 24 replies
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- ksp 2
- soundtrack
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
Benzo Kerman replied to Gameslinx's topic in KSP1 Mod Releases
@Gameslinx Are there plans for some of the other planets to have a sc-fi look, or will it just be Eve? This looks incredible!- 3,137 replies
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This is caused because of the Scatterer depth buffer mode, which is incompatible with the stock anti-aliasing, which is MSAA. Scatterer disables the MSAA on scene change and replaces it with it's own anti-aliasing. So when you change your settings, you re-apply the MSAA causing the visuals to break. This can be fixed with a scene change, so like a quicksave/quickload, or maybe giong into map veiw and then back. Or you could disable the Scatterer depth-buffer mode in the Scatterer menu, at the cost of having much worse preformance. Hope this works!
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I encountered a bug like this on Minmus. I beleive this happens because the rover is slightly clipped into the terrain, I worked around this problem by using the offset tool in EVA construction mode to raise all the wheels up a bit. This was fiddly and sometimes things exploded, so quicksave and give it a try. Sorry I am a bit late to respond, I hope you haven't given up yet.
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The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
Yeah this seems likely as this is the official stuff- not some random stuff community members ucovered... I honestly don't know. It just shows when it changed -
The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
Huh, you do have a point. Maybe there is an option for the devs to choose if they want it to automatically change? Because if you check the Internet Archive page the last time it says it was manually changed was on December 25. Now this may not be exact, as Internet Archive specifies, but there is no activity this year at all on the Steam page, so it is convincing nonetheless. Here is the Internet Archive link: https://web.archive.org/web/20210601000000*/https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/ -
The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
At the beginning of the thread we did some research and deemed that it most likely automatically rolled over when the year switched to 2022. But it does mean that we are in the planned year of release! -
Help with weird clouds
Benzo Kerman replied to Willer Kerman's topic in KSP1 Technical Support (PC, modded installs)
I vaguely remember seeing something like this on Laythe a while back. Maybe try re-installing EVE or AVP and see if it helps. Also, just out of curiosity, are you using EVE Redux or the original EVE? -
The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
Yeah that seems likely as the last time internet archive says it was changed was the 25th of December- and it still said planned release in 2022. So it probably automatically updated, but back to the original point- it has indeed changed! -
The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
I did that just now, it has indeed changed. Still not getting too hyped though... -
The Devs are not sharing stuff ON PURPOSE
Benzo Kerman replied to PlutoISaPlanet's topic in Prelaunch KSP2 Discussion
@PlutoISaPlanet I think you have a point, I think it has changed. It used to say coming soon somewhere else but now it says it in big text where it used to say releasing in 2022