-
Posts
2,540 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Vl3d
-
One thing I've been curious about is a possible multiplayer feature that would allow multiple players to design vessels (stages) at the same time in the VAB. For everyone one person would work on the rocket while another world build the payload - at the same time, in the same VAB room. This feature would also allow more experienced players to teach beginners how to design and build correctly. Has anyone seen any clue about this feature?
-
Part's Failure Feature
Vl3d replied to Onyx_Pheonix's topic in Prelaunch KSP2 Suggestions & Development Discussion
Yeah but we need a coop VAB designer for that.- 25 replies
-
- recommendations
- features
-
(and 3 more)
Tagged with:
-
Part's Failure Feature
Vl3d replied to Onyx_Pheonix's topic in Prelaunch KSP2 Suggestions & Development Discussion
Sounds so good - random part failure would make for great improv moments. But.. parts wearing out should be the main cause of failure. Randomness should be statistically transparent. Always hated that I don't really have a reason to use a launch escape outside of paying without reverting. But then you can get kraken attacks and failures should be a separate thing from bugs. I want more emphasis on careful unit and integration testing - but when you launch you should also know the percentage of possible random failure and take a chance.- 25 replies
-
- recommendations
- features
-
(and 3 more)
Tagged with:
-
Kerbal Space Program 2 Release into Early Access Feb 24th
Vl3d replied to Intercept Games's topic in 2022
Yes there's a thread dedicated to it. -
KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Just want to point out that Nate liked the following post / comment:- 1,629 replies
-
- discussion
- multiplayer
-
(and 1 more)
Tagged with:
-
Exactly. They are testing and adapting design decisions. A lot of the work for the road map features is already done.
-
Why would people need to warp in a race? So you agree with having areas where warping is not allowed?
-
Aren't those LANTRs?
-
Easter Egg message at the end of Early Access Video
Vl3d replied to Vl3d's topic in Prelaunch KSP2 Discussion
Source: -
Easter Egg message at the end of Early Access Video
Vl3d replied to Vl3d's topic in Prelaunch KSP2 Discussion
There's a binary message in the spectrogram peaks. Left-right channels usually are opposite bits for redundancy. I don't have time to decode it right now. @KerbolExplorer Last time it was this: -
Kerbal Space Program 2 Release into Early Access Feb 24th
Vl3d replied to Intercept Games's topic in 2022
I can give the team the first big feedback / wish-list right now: -
KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
At least there's a chance we're getting a persistent common world multiplayer implementation!- 1,629 replies
-
- 1
-
-
- discussion
- multiplayer
-
(and 1 more)
Tagged with:
-
We're paying to support the game and for the privilege of providing feedback that guides development. I'm ok with it, would pay even more for access.
-
Kerbal Space Program 2 Release into Early Access Feb 24th
Vl3d replied to Intercept Games's topic in 2022
Of course it is - feedback from players and modders made the first game what it is. It's a community effort. -
Easter Egg message at the end of Early Access Video
Vl3d posted a topic in Prelaunch KSP2 Discussion
Please who can decode the secret message quickly and provide info? "Something more" section of the video at the end. -
Who can decipher the message at the end quickly?
-
Kerbal Space Program 2 Release into Early Access Feb 24th
Vl3d replied to Intercept Games's topic in 2022
Let me buy it now! -
Kerbal Space Program 2 Release into Early Access Feb 24th
Vl3d replied to Intercept Games's topic in 2022
This is a lot to unpack. I am happy! PS - please read this: -
KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Yes, can't wait for the multiplayer feature video that's going to spark the really controversial discussions. The minimum we can hope for is that multiplayer is well integrated, simple to use and fun.- 1,629 replies
-
- 2
-
-
- discussion
- multiplayer
-
(and 1 more)
Tagged with:
-
If we are going to be able to build racing and off-road wheeled / tracked vehicles, please also give us the ability to build walking vehicles (from 1 legged hoppers to multiple legged walkers to centipedes). It's a really cool transportation and manipulation platform with a lot of practical uses, especially for base building and exploring.
-
That is false. There are many topics that have been avoided by saying "I can't get into that, no comment etc.". We know there was a multiplayer feature video in the plan. I'm just asking where it is 2.5 years after it was mentioned.
-
It's officially Friday in Seattle.
-
KSP 2 Multiplayer Discussion Thread
Vl3d replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
No it does not. You just set the destination in the journey planner, desync from multiplayer and warp to the transfer window. The server shows you the appropriate map screen configuration. You resync to multiplayer when you arrive at the destination.- 1,629 replies
-
- discussion
- multiplayer
-
(and 1 more)
Tagged with:
-
Literally right here starting at 14:32