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TomKerbal

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Everything posted by TomKerbal

  1. I've been playing KSP1 - RP-1 for months now, come back to the forum to see what's going on, wonder why the moderators suddenly let everything pass (really, they did all that work for free for years, and paid for the forum server and all that? Hats off gentlemen!) and everyone says that KSP2 is dead... I think I missed something... :-D or maybe not... has something happened ?
  2. And now, after the latest developments at KSP2, this becomes even more valuable !
  3. RP-1 is the real platinum level for all virtual astronauts. It also looks better than KSP2 ever will. And above all, we can see our own solar system in excellent quality... I should switch to marketing
  4. I just checkd this: Yes, it is available, it is named "non RP-0 Solid Rocket Motor [procedural]" . But I never used them. They are NON rp-0 ;-) Have fun ! I have no idea if they are available when starting a new game... sorry.
  5. My Apollo 13 Saturn V rocket works, I think I have only the RP-1 mod with every required additional mod activated with CKAN. Perhaps you can download this rocket at Kerbal X, since it is a little bit time consuming and tricky to put everything together in the right way. Even the launch tower is there.
  6. Hello everyone. First of all I wanted to thank you for this fantastic mod ! I've been through a lot with KSP and Juno and ended up with RP-1 about a year ago, and what can I say, I don't do anything else! Everything else just doesn't interest me anymore; I want to know what reality is like, not science fiction. My career has now taken me to the outer planets. But my focus has been on the manned Mars landing for a few weeks now (not part of the career, but still). I painstakingly assembled a 2000t ship in orbit with many launches and then sent 3 astronauts on the 2-year journey... unfortunately they burned up on Mars when they entered the atmosphere. The problem was with the airobraking maneuver: the long ship spun out of the heat shield protection and literally burst. After a week or so, I have now constructed a new ship that is much shorter and has its center of gravity much closer to the heat shield at the front, with a very strong RCS at the rear and heat-resistant rear fins. All this now prevents the tail from spinning out and yesterday I managed the first airobraking maneuver 25km above Mars: capture successful !!! The feeling of success after months of hard work is indescribable! I love this mod ! Translated with DeepL.com (free version)
  7. Every step in RP-1 is associated with sweat, blood and curses. However, the final success is all the more valuable and fulfilling Good work !
  8. In 1968 I was able to direct land on Moon with a Gemini capsule placed on a big rover with an ascend stage... rocket on Earth had 2600t only for that. I was quite impressed, that this is possible. A Moon mission for 2 astronauts in 1968. I think something like that Wv Braun was thinking about initially. RP-1 of course. A fully new KSP1 game experience.
  9. I have exactly the same carreer on KSP1 as you (coming from console). The Steam Controller is BS compared to the console edition (which is also not perfect). I finally only used the keyboard. KSP1 is definetly a jewel. Until that save game bug arrives late in the game, destroying everything. I never understood, why they didn't solve this super bug, but probably some money reasons.
  10. "A week in... 10% still playing" https://steamcharts.com/search/?q=kerbal KSP1: 2614 KSP2: 379 JNO: 88 Just now. What can we learn from that ? I don't know exactly, but it would certainly be helpful to come to a common denominator if everyone would listen to the arguments of the others and think them through. Otherwise, we'll end up at the level of a politician's talk show, where it's all about pushing through one's own views, regardless of the arguments. For me, this is first of all information. Overall, the numbers are quite manageable, then about 8 times as many players have started KSP1 via Steam as KSP2 and Juno: New Origins is in another, even much smaller league (for example). Counter-Strike: Global Offensive: 1 169 142 for comparison... one million... to three hundreds and some brave... Does it matter if we launched it with or without Steam ? So, we are a small, very exclusive community, we should all stick together ;-)
  11. I think that is now somewhat exaggerated or even a little unfair of you. Think of the RSS mod or RO mods. I don't know any software with such a superbly organized MOD support as KSP1. I think you are getting a bit carried away, dear colleague.
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