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Everything posted by Kerbal123_Furry
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Part4: Lander Laythe Ascent Ronfrod returned to the spacecraft.
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- 0.17
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Why update! I enjoyed playing this version!!
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edPart3: Lander Laythe Descent (Continue) Engine ignited to slow down further, preventing the lander fall apart. Lander detached its chutes.
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Part3: Lander Laythe Descent Laythe encounter Laythe aerocapture Lander first entered an oval shaped orbit with low inclination, waiting the landing spot rotate to the bright side. Descending in Laythe atmosphere
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The Third Great Number War: The Long Haul!
Kerbal123_Furry replied to AtomicTech's topic in Forum Games!
c-2- 29,118 replies
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- going off the rails!
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The Third Great Number War: The Long Haul!
Kerbal123_Furry replied to AtomicTech's topic in Forum Games!
C-4- 29,118 replies
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Part2: Lander Jool Capture Ronfrod with his lander floating peacefully, waiting the impending Jool encounter. A successful Jool aerobrake. Note that jool have its own normal map for its clouds. The spacecraft is lack on fuel and because of the lacking maneuver nodes, I have to spend more fuel on tweaking and trying. So an aerobrake is needed in order to lower the periapsis to Laythe orbit. The proper braking height is about 118500 meters high. No heat shield is needed, because in 0.17(and every pre-1.0 versions) atmosphere don't give any heat.
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The Third Great Number War: The Long Haul!
Kerbal123_Furry replied to AtomicTech's topic in Forum Games!
c-6- 29,118 replies
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Timing Events?
Kerbal123_Furry replied to Kerbal123_Furry's topic in Prelaunch KSP2 Suggestions & Development Discussion
maybe a refer to 0.17 moho? -
YES!!!!! HATE MOHO!!! I HAVE TO LAND ON ITS VOLCNO OR ENGINE GO BOOM!!!
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- 0.17
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Part 1--Launch&Transfer Lander The Lander was first launched into a LKO, Waiting for transfer window. Note that Kerbin in 0.17 is yellower than present Kerbin. Kerbin escape burn Jool transfer orbit The transfer phase angle of jool is ~95 degree, due to Jothe periapsisol's huge SOI, it is impossible to miss it unless you didn't get the angle right. Jool transfer is easy, although there are no maneuvers. Just accelerate to sun prograde, wait until the apoapsis reach jool orbit. To align orbit incline, just align your camera to your orbit plane, make your orbit and target's orbit both turn into two lines.Their crossing is the place of your align acceleration.(No target locking in 0.17)
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Hunting the 10,000 Pm SSTV signal
Kerbal123_Furry replied to Nazalassa's topic in KSP1 Mission Reports
Try Bilibili!https://www.bilibili.com/ -
Project FROST The Vessels The Laythe lander The rescue ship
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Current target: MOHO Again but now with only one launch! plz watch the last page! Tylo returnhttps://www.bilibili.com/video/BV13i4y1r7ae/?spm_id_from=333.999.0.0 Laythe returnhttps://www.bilibili.com/video/BV1p44y1D7QS/?spm_id_from=333.999.0.0 Moho returnhttps://www.bilibili.com/video/BV1114y1A72w/?spm_id_from=333.999.0.0 About why I started this everythng: Once upon a time(Read:2 years ago), When I was reading Moho article, i found a picture about a Red moho.This picture show me a totally different moho that is red, hot, and have an atmosphere. So i became interested about this version, determined to find this planet that ''vanished''. But before reaching my ultimate goal at that time(moho return), I looked up Youtube to find some easier interplanetary returning mission to help me plan my moho return. Then I found a Laythe return mission trial, showing a successful laythe landing and orbit returning and a failed Kerbin returning. I tweaked his craft then started the exploration of 0.17 Ver. Watch more↓
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Timing Events?
Kerbal123_Furry replied to Kerbal123_Furry's topic in Prelaunch KSP2 Suggestions & Development Discussion
anyway lava planet with no lava is weird, assuming that devgroup had imagined sth. weird. plus moho have its own atmosphere and high temperature that can make engine glow. -
Timing Events?
Kerbal123_Furry replied to Kerbal123_Furry's topic in Prelaunch KSP2 Suggestions & Development Discussion
lavaplanet-nolava00 That means that this planet might have a ''lava'' state. -
Timing Events?
Kerbal123_Furry replied to Kerbal123_Furry's topic in Prelaunch KSP2 Suggestions & Development Discussion
Oh, do you know? Moho in 0.17 is red. You can find its pictures in my posts and wiki(I edited its article). There is a volcano on it. What's more???! I hacked ksp0.17 data and found a file named ''lavaplanet-nolava00'' which is moho's texture. This means that timing events is a PLANNED feature that later scrapped. Moho might have a planned "lava" event in that version, which can explain moho's hot, engine-ruining atmosphere in 0.17. -
Land on Jool... (Yes it's possible)
Kerbal123_Furry replied to Aliquido's topic in KSP1 Challenges & Mission ideas
Anyway i succeed。 -
The Third Great Number War: The Long Haul!
Kerbal123_Furry replied to AtomicTech's topic in Forum Games!
c -10- 29,118 replies
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Timing Events?
Kerbal123_Furry posted a topic in Prelaunch KSP2 Suggestions & Development Discussion
Will ksp2 add timed events like tide? sunflare? aura? Or some disaster like wind, earthquake, and even volcano? Or changing planets that will change over time, like lava rising and lowering, temperature change based on its position? Whats more... A planner/trigger which can decide some celestial object's events happen on a certain time, in order to make wonderful stories/challenge? -
Also on Kerbin, music will lighter, played by guitar like Timber Hearth in Outer wilds? As on Eve, music could be like the nether in Minecraft(eg Concrete Halls, Dead Voxel), deep, low, just like its atmosphere. Maybe even have some music for special events? Such as aerobraking near kerbin, driving a plane on laythe, or visiting your colonies?
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The Third Great Number War: The Long Haul!
Kerbal123_Furry replied to AtomicTech's topic in Forum Games!
good moring from China! c-8- 29,118 replies
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Land on Jool... (Yes it's possible)
Kerbal123_Furry replied to Aliquido's topic in KSP1 Challenges & Mission ideas
Try 0.17! Jool is landable in 0.17!