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-MadMan-

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  1. Купить ключи на сторонних сайтах. Ну или взять все бесплатно, раз такие дела...
  2. Deployable Science works correct in vanilla. When I install only SYD it doesn't work. Doesn't matter if it's a new game or an old save. I checked the old devices installed long ago and they work. On the same save. If you don't move them, they will work correctly. I do not remember KSP version on which I installed them
  3. Hello @zer0Kerbal I have an issue with deployed science from DLC Total power available: N/A ScrapYard v2.1.0.0 Log
  4. ModuleStationScienceZoologyBay.cfg //Find a Station with a Research Lab but without a Zoology Bay DATA { type = Vessel uniquenessCheck = CONTRACT_ACTIVE requiredValue = true targetVessel1 = AllVessels().Where(v => v.Parts().Contains(StnSciZoo) == false && v.Parts().Contains(StnSciLab) == true && v.VesselType() == Station && v.CrewCount() > 0).SelectUnique() //targetVessel2 = @targetVessel1.Where(v => v.Parts().Contains(StnSciZoo) == false && v.Parts().Contains(StnSciLab) == true) title = Must have a station with a TH-NKR Research Lab and without a F-RRY Zoology Bay 3 conditions? The station MUST have crew?
  5. One more contract I have just one station with only the TH-NKR. No D-ZZY. Т No F-RRY.
  6. Must have a station with a TH-NKR Research Lab and without a F-RRY Zoology Bay: Unmet Station have the TH-NKR and doesn't have the F-RRY. All conditions are met.
  7. I have null ref spam when EVA NullReferenceException: Object reference not set to an instance of an object KerbalHealth.CLS.GetCrewCount (ConnectedLivingSpace.ICLSSpace clsSpace) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.Core.GetCrewCount (ProtoCrewMember pcm, System.Boolean entireVessel) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.ConfinementFactor.ChangePerDay (KerbalHealth.KerbalHealthStatus khs) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.CalculateFactors () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.get_FactorsOriginal () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.get_Factors () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.get_HPChangeFactors () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.get_HPChangeTotal () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthStatus.Update (System.Double interval) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthList.Update (System.Double interval) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthScenario.UpdateKerbals (System.Boolean forced) (at <35844b481c8c42fc8967e0e9e2faee4f>:0) KerbalHealth.KerbalHealthScenario.FixedUpdate () (at <35844b481c8c42fc8967e0e9e2faee4f>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
  8. 1. Открываешь технологию за науку. Потом открываешь деталь за деньги. Настраивается при старте игры. 2. Это означает что первый уровень центра не позволит открыть технологии выше 100 науки, второй выше 500...
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