-
Posts
98 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by space_otter
-
Made an F-14 with full swing wings (Thanks to infernal robotics) Autostrutting everything bar the hinges makes the thing almost perfectly stable (even 12g turns) Also worked on an airliner, has plenty of seats (didn't count) and has a stunning range of 0ver 2700km (calculated at 3000-3500) Round Range-KSC direct now a simple flight!
-
Wow! I am always looking for new KK things. Will I be able to download it once it's finished? Despite the MD-11 I built yesterday, I decided to redo it with some more realistic parts from neist air. Although I could not use the 3.1m parts because of a bug, the 3.75m parts with the 777 cockpit still looked good. Here are a few shots of it taking off from Dununda International airport. The pilots prepare for the long flight ahead: The DC-10 taxis onto the runway: Takeoff High above the clouds at 6000m, en route to Round Range
-
I built a few aircraft from Cosmos Airways International, the main airline of Kerbin. First , a retro moment with a KD-11 from cosmos airways, circa 1979. This livery has a red cheatline and Cosmos Airways International titles. On Final Approach: And parked at the KSC International Terminal 2, used by most airlines:
-
I think this issue has been reported on the E.V.E. thread before, but this seems to be caused by scatterer. Basically, the visor reflections from texture replacer don't show the scatterer textures, making the sky in the visor a dark, solid black and no water textures. Everything else (including the clouds) are visible.
-
I recently downloaded a TUFX profile with motion blur effects. I tried to take a low altitude screenshot with trees, but the second I paused the game, the blur effect stopped. I s there a way to keep the blur effect even if the game is paused?
-
Jebediah Kerman and his friends returned from a Minmus Base mission Then, Jeb took out his Biz-Jet and flew down to Kola Island, before flying back and crashing (no injuries, but the plane was a write-off)
-
Now I have screenshots of my Minmus base. Launch. It wasn't that crazy, only a Saturn V with 4 SLS cores. Booster sep. Quite smooth, however even the mite boosters can't provide a clean sep. In orbit: TMI Reconfiguration. This was the hardest part taking more time than I'd care to admit, along with bumps and spinning. Note to myself-Never ever try docking with a dead ship again. Minmus Insertion and landing: Surface ops:
-
Thanks so much!!!!!!!!!
-
Hello, I am new to the forums and there seems to be an issue. I try to upload a screenshot to the forum, but nothing seems to work. The problem works like this: I upload my screenshot onto imgur or wherever, copy the link and paste it into the 'insert image from URL' box. When I press 'insert' the box goes red and shakes. What am I doing wrong? I have also tried other methods, like pasting the link directly into the post, but no image appears. I have even tried pasting an image from the internet directly as a test, but nothing happened. I have looked and looked, but can't seem to find anyone in the same predicament. Could someone please help?
-
I launched my biggest base so far. In the end, It weighed in at 49t. The hardest part was reconfiguring the station, trying to dock to 50t behemoths together (While one was uncontrolled). In the end, the mission succeeded and landed on Minmus. I would love to have screenshots, but I can't seem to figure out how to do that-could someone please help me?
-
Tried to launch a massive rocket to minmus. Eventually, it weighed in at just below seven kilotons! With a terrible framerate, the rocket climbed slowly before it disintegrated and 7kt of rocket fuel bombed the space centre!!https://drive.google.com/drive/folders/16262j6KGkb_CdjCogIXcNHEZjSeBxFKt?usp=sharing In the end, I gave up on the whole project. I will probably revert to multi-launching because I do not have the patience to deal with these gargantuan behemoths.
-
My An-12: https://drive.google.com/file/d/1rBpXWZAtQ8d_XN-FDzYMvG-1-6DAHVh-/view?usp=sharing. The cockpit turned out a bit weird and the livery is a bit broken (Conformal decal liveries are actually hard), but overall I am satisfied with the result.
-
Built an Antonov An-12 after I saw one flying over my house. It is in livery of Cavok Air, however I can't seem to get a screenshot uploaded
-
In Stockalike Station Parts Expansion Redux, the large dome parts don't have a hatch on the bottom. Is it possible to include a hatch, this would make it much nicer to build bases and stations.
-
I have absolutely no idea what to do... I built this space station but something broke and my ksp is stuttering insanely so I can't really be bothered to launch anything to space. https://imgur.com/a/Z55IiG3
-
Is TURD support planned? A while back, I saw these pictures and I wondered how TrackerAerospace did all these patterns. Are they conformal decals or some other mod?
-
Thanks for the suggestion, tried it and it is absolutely amazing!
-
I spent a bit of time looking for skyboxes. Does anyone know about good skybox mods? I already tried pood's skyboxes, but I want to try something else.
-
NeistAir Reupdated - updated by KerbMario (1.12.x)
space_otter replied to kerbmario's topic in KSP1 Mod Releases
Yes, That would be perfect!- 125 replies
-
- 1
-
-
- update
- tweakscale
-
(and 3 more)
Tagged with:
-
I seem to be having a strange issue with AVP. I have the 43k cloud textures installed, and when I reach 30-50km in the atmosphere, my game starts stuttering really bad. I removed a ton of mods that could be causing this, and lowered the aerodynamic FX quality. This all seemed to help but the game kept stuttering. In the end, I removed AVP and OPM and instead used spectra (with the AVP cloud textures), and now the problem is fixed. However, I would love to use OPM and AVP. Does anyone know what makes AVP so laggy?
- 1,913 replies
-
NeistAir Reupdated - updated by KerbMario (1.12.x)
space_otter replied to kerbmario's topic in KSP1 Mod Releases
Hello, I downloaded this mod but I struggled to make an aircraft in the 2.5m range, because the passenger cabins are so heavy. Could we have a lighter version of these cabins in a future update?- 125 replies
-
- update
- tweakscale
-
(and 3 more)
Tagged with: