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pk9sp

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Everything posted by pk9sp

  1. Nate Simpson has posted a message: https://www.youtube.com/watch?v=YyRC1lWXmKU
  2. this is absolutely amazing, scratches the painting itch in ksp1 in an easy-to-use way. thanks so much!
  3. this is AMAZING. it's gonna open up planet modding to the community as a whole. keep working on it!
  4. really really cool! awesome job
  5. CC (credit to TheUssLoliChan on discord) this is a super long shot, but the recover vessel button (top center) being available off kerbin is 100% colony related. maybe there's still hope for colonies before the 28th?
  6. THIS IS NOT A DRILL i don't know how to feel about this. we've won, but at what cost?
  7. https://www.eurogamer.net/kerbal-space-program-2-studio-reportedly-shut-down-by-take-two an article just hit eurogamer
  8. Welcome back, Director! Another succesful mission in the record books! And what a monument you've found! The figure looks a little like a Kerbal, but what's with the squid mouth?
  9. Thank you guys for staying committed to KSP2! Looking forward to the game's future!
  10. sneaking in right before the deadline my kerbals celebrate the holidays through an annual tradition of shooting a massive jebmas tree into space for all of kerbin to see
  11. Awesome improvements! This will open up the game to a wider audience!
  12. It depends on how far away you are from the point of detonation.
  13. If you live in an area with no subway, go into your basement and put your back to the wall closest to the point of detonation (preferably under a table or desk). If you don't have a basement, go to the area of your house with the most material between you and the outside, so the room closest to the middle.
  14. Awesome! I've been looking for a nice gas giant mod, and this looks great! Giving it a download.
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