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combat squirrel

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Everything posted by combat squirrel

  1. Task Manager Obviously, running on windows 8.1, tells you exactly how much in MB, with this change it was using exactly 3200.75mb
  2. Use the extra available accessable ram to have higher quality yet stay under 3.5gb Thank you Trying this now EDIT: That worked PERFECTLY, I have higher fidelity textures on my ships now and sitting at 3.2gb exactly! thanks
  3. This is great, however the large gap between aggresive and basic, is there a config thats in between this?, with basic i hit 3.5gb use, with aggresive 3gb..........anything around 3.2/3.3 possible?
  4. Im up for the challenge, I read some really old nasa designs for the smallest possible spacecraft that could achieve orbit, I think it was only about 3-4metres tall and about a metre wide, its payload was in the region of the n prize, I will dig around.
  5. Dragon V2 is awesome!! Incredible set of abilities, a real leap forward I think for space access. The only thing I think it needs to do now is prove its worth, prove its reliability, also when is the 1st test flight of it ? and also how many times can it actually be used? As many as it wants as long as hardware is replaced?
  6. OH MY GOD THIS IS AMAZING, THANK YOU SOOOOOO MUCH
  7. Anyone got or done a thread on these craft with various station parts in? Predesigned sort of thing
  8. This isnt working, the windows tab on the right doesnt display any ideas?
  9. This looks ace: Word I have heard is there will be a live TV show from ISS with presenters on the ground, awesome. What think all?
  10. Put this mod in my 0.23 install and it just crashes on load This a common thing ?
  11. Darn, I don't have remote tech, I tried no mechjeb, same thing :S
  12. Ill try again its not just constantly 6072m booming
  13. Just flew again (game has not crashed yet) and 6072M...BOOM
  14. The pics are annoyingly out of order, but the time in the upper left is how it happened. Mod list:
  15. I am having this very issue, why is it not solved in 0.23? Im using mechjeb, its limited to 80% vel, the G force is 1, instant death on 6072M, no extraordinary things are happening here, its SO frustrating!!! EDIT2: on the pad it 'took off' shaked around violently for 2 seconds, said reaching crew G limit and fell apart.........what the EDIT3: OH MY ............ only pics will explain this!! BRB OK EVERYONE, MY ROCKET TOOK OFF AND STOPPED AT 130M..........it didnt explode this time for some reason and the command pod was up above the science set................so it was stuck at 130m going through its entire launch sequence, and i got shots of that and even did some science!! lol, album here: https://www.btcloud.bt.com/?shareObject=c96bad9c-be70-0112-3a51-7b70ac1e928f Annoyingly the pics not in number order but u can see it all there - how do i report this to squad?
  16. After A LOT OF TRIAL AND ERROR here is where to burn using main and OMS engines over Kerbin to get near KSP: Then reduce your orbit to the 'target' point shown in the instruction manual, use mechjeb to keep a 20 degree angle of attack. This will get you sort of near it, use OMS engines to burn a little to push you to KSP if required.
  17. Any updates on this for 0.23? REALLY want it to make a low part space station , if there is anything I can do to help, I will
  18. These people saying 500 parts is ok doesn't make sense, mine at 500 is some what laggy and mines a i7 3770k at 4.5ghz
  19. How can I land this thing ? it tends to drop to fast and hit the ground hard breaking the orbiter
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