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Everything posted by Nhawks17
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
Nhawks17 replied to rbray89's topic in KSP1 Mod Releases
@Waz would you be able to create a patch for this to update to 1.2 (once it actually drops) in rbray's absence? I know you were fiddling with the mod before so I don't know if you'd be able to patch it to work with 1.2 or not? -
[1.7.2] KK Launchers - Delta, Atlas Pack
Nhawks17 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
@Tristonwilson12 you didn't actually create a MM config for it though did you? I can't seem to find anything saying KK supports MM patches, the config file needs to be in the directory with the texture and model? @Kartoffelkuchen would you be okay with it being in the directory? From my own testing it doesn't have any negative effects on the mod when KerbalKonstructs isn't installed and it is in there. -
[1.7.2] KK Launchers - Delta, Atlas Pack
Nhawks17 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
You got it! I'm going to do some final testing to make sure it's working correctly and then I'll send it to you -
[1.7.2] KK Launchers - Delta, Atlas Pack
Nhawks17 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hey @Kartoffelkuchen! I had a question for you regarding the LZ-1 platform. I don't know if this has been asked/posted/brought up before but I've made a config for the LZ-1 model you have in the SpaceX pack that gives it compatibility with Kerbal Konstructs. I was wondering if you'd be willing to have a spinoff pack (either maintained by you or myself if you wouldn't want to) that includes the landing pad as a static object for Kerbal Konstructs, or even just including a config in the SpaceX pack for compatibility if someone wants it. All credit for the texturing and modeling is given to your of course, just curious as to what your thoughts are on this, thanks! -
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Ooohhh.... I kinda like Aurelian System as well....- 1,030 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
Isn't the -no-singlethreaded command known to cause issues with save files? -
Wait what @sDaZe
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Hehe, whoopsies Sweet! Thanks for looking!- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
If not, that'll be the first thing I'll figure out Can't play without some ScanSat- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Anybody know how ScanSat compatibility works with Kopernicus planets? I'm not sure how ScanSat pulls maps of the planets in the first place- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Yeah it's not 'catchy' enough for Kerbals .... right you are sir..... right you are....- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Wouldn't it just be the <insert sun name here> Solar System? Aka Circo or whatever we were talking about a few pages back- 1,030 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
Yes, clicking on another app on another screen is the same idea It's a bug with Unity unfortunately and I couldn't find any certain fix for it let alone how to fix a corrupted save file :/ 1.2 does seem like it's right around the corner so I guess now might be as good of a time as any for it to do so -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
Interesting because this line is an error with Unity that shows up with you Alt+Tab away from the game and from what I've seen from looking it up it has caused issues with saves. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
This may sound a little strange put try forcing borderless window with the -popupwindow command in a shortcut to KSP and see if the crash still occurs. -
[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
I vote Ciro or Oric for the name- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
I was but then life hit me like a freight train- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
This makes me so happy- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
Awesome- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
I didn't even think about this. It's actually a very important question if this is gonna be the solar system replacer... Galileo?- 1,030 replies
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[1.2] Galileo's Planet Pack (development thread) [v0.9]
Nhawks17 replied to Galileo's topic in KSP1 Mod Development
@Galileo I'm in awe of Icarus, I will never get over how amazing your mods are and where you've taken SVE :') So proud- 1,030 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
Yes............ YES......... GIVE ME MORE -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Nhawks17 replied to Galileo's topic in KSP1 Mod Releases
Right her'