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Wjolcz

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Everything posted by Wjolcz

  1. I built a VTOL that fits inside MK3 bay and is FAR-worthy! OK, I kinda lied. It was tested with NEAR not FAR, but should work in both aeros.
  2. Isn't this what a lot of people wanted? I think it's a pretty damn good feature actually.
  3. I hope it will ring an alarm when something not focused is crossing another SOI. Couldnt find any info about that that's why I suggested it.
  4. Might be this one as well. Also 666th post. Science is Satan spelled backwards.
  5. Maybe a stock counterpart of KAC? A friendly "you are crossing that point on you orbit" reminder? Something that has been missing in the game and I would love it. Also something Harv would be capable of doing only by himself. No need to ask art team to draw clouds for him to implement his feature.
  6. I hope so, because I remember playing pre-0.90 on medium terrain detail and 0.90 struggles when on low. Yes, I know my laptop sucks but I remember the times when it had better frame rate than it has now.
  7. It's happening! Humans are fighting machines! The Matrix didn't lie!
  8. Arent we going to be able if we want confetti or clean clam shell separation? Isnt it in the latest dev note?
  9. That would actually be very cool. Maybe not a full VAB, but something that lets you sketch your designs more or less and import it somehow to the game.
  10. The inline cockpit. It's ugly. I would be happy if the canopy shape got changed. Even if it were more boxy than it is now.
  11. Ariane 5? E: Oh, it's actually 6. @Slashy
  12. Sweet! Finally! Thought for a second it was a new kind of RTG.
  13. It's a new part and is called "Something"!
  14. Man, those batmobiles are getting scary.
  15. Why is everyone so surprised about the size and part count? I had an SSTO that was about 80 parts and a slightly smaller version of Antonov that had about the same part count and size as the new stock craft. Will post pics later as I am on mobile right now. It doesn't look that big, actually. EDIT: here it is. It has ~90 parts. Couldn't find the SSTO pics but it was MK3 and about the same size if not smaller.
  16. I doubt it. It would probably take them way more time to code it than took to prepare 1.0 for release.
  17. This is some Iluminati CSI crossover right here. Both vessels were edited in via save editing trickery, that's for sure. E: I've been staring into That picture for way too long. I'll let you guys do the work and figure out what secrets it holds, because I am completely clueless.
  18. OK, so if the ore won't be worth recovering (it doesnt seem to be in the plans for now) I guess I will be processing it into Xenon and then recovering. The new, bigger tank might come in handy.
  19. Dem intakes so hot :OOOOOO And yay for the life saver, I guess... And I wouldn't be worried much about the fairings separation being messy. They probably did it for show.
  20. This could be solved by showing the percentage of LF/O. You take less oxidizer - it shows you have 100%> of LF. And I agree that there should be some sort of indicator on the tanks when fuels are added. Thought about it for a while but forgot to suggest it in the OP @Capt Snuggler @Cpt. Kippard
  21. Or voting for fuel diversity in all tanks: http://forum.kerbalspaceprogram.com/threads/115763-Let-us-choose-what-fuel-we-put-in-our-tanks%21 E: Might look like I'm rep/attention wh...ing all over the place, but this is something important and given enough attention it might become stock. It might end the fight over one silly tank and give us the freedom to choose fuel type in all of the tanks, which is the best option IMO.
  22. They could at least assure us we'll get the feature in the next update and tell us not to freak out for now.
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