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LeadMagnet

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Everything posted by LeadMagnet

  1. I can see this being useful, but only to a very few. Most users don't care about such things. I would think the auto-install feature would far more useful to users (and in some cases, neccessary!)
  2. Not that I'm aware of. This would require all of the mod developers to include some kind of standardised version file. Which would be nice. For now you would have to read the file created date of the downloaded zip to figure out which one was newer. Even then it would be prone to error.
  3. Hey MK3424, KSP Mod Admin is an administrative tool to manage mods, not craft files. Their storage path and management would be slightly different to mods. There was a mod that did exactly this, in-game, but I'll be damned if I can find it. Have you got the latest version? I don't see this. Is the path simply not displayed in the DD or is it not reading it period? (can see mods in the path specified, basically it works, just display issue?)
  4. I think MacTee answered your reload question. On the "list addons" question... Are you wanting a "What's loaded" button that, when clicked (pressed/hammered/goosed ) would show a printable mini-report, two columns, loaded and not-loaded or something else?
  5. Well done MacTee! I'll do my best to try and break it! Now....about that coffee request!
  6. I would recommend not putting Roman Numerals onto the ribbons. There are already a ton of possible devices and space is now at a premium. You also don't want the ribbon looking "busy". Hypothetically, lets say I have 16 missions to the sun. Using your signature as an example, the Sun mission ribbon, imagine having "XVI" anywhere on the ribbon. Now imagine it on your Mun ribbon in the same place. See my point? What you could do is something similar to existing formats. Specifically the "anomalous black dot" in the lower right. With most military ribbon devices, gold colored devices denotes a single "award", while silver denotes "5 awards". So, lets say, on the left side of the ribbon, where the edge color is, you create a space for 3 (possible) stacked "devices". For now, lets use the dot you already have. Getting back to the 16 missions, the ribbon itself is 1, so you would have 3 silver vertically stacked dot's. Obviously, any more than 16 and you'd need another ribbon of the same type to display the devices (see linked wiki). Alternatively, you could ignore the military way an just assign various "colored dots" for a range of mission's (IE: 1 to 5 = gold, 5 to 20 = silver, over 20 = Kerbal green! ) Anyway....M2CW
  7. KSPMA uses SharpCompress to handle compressed file management. Most C# coders use this library. While 7zip has it's own SDK and is "...the best file compressor on the market...", the time difference that you should see will be at most 15 seconds. Depending on how a Mod maker compresses (packages) their mod, if they choose "gimme the best uber compression you got", some people not running that software or on lower spec machines will see this type of problem. If MacTee can give us a "recommended compression type" (IE: ZIP - default, RAR - normal, 7z - LZMA, etc.) for KSPMA, AND (here's the big problem) the Mod makers all use it to make KSPMA more efficient with their packaged mod, then you would see better performance. However, this really isn't MacTee's problem, he just has to deal with all the variables mod makers use, and he does! M2CW? A 15 second delay is not worth the development time. My test VM which is simulating a Pentium1 with 512MB of memory takes 25 seconds to unpack NovaPunch. I can wait!
  8. Still no pictures of the parts in the OP. Think you could do that please?
  9. Verified! Looking good MacTee, looking very good. Now, if only it would make my coffee in the morning!! Great job!
  10. The Space Kraken has reached out and squished your HDD.....smackhim with an SSD!! Bergion, you are a genius! I could kiss ya! Change that setting and WHAMO! Not only that, found several other Kraken related errors. For the record, the problem is with Visual Studio applications and AutoScaleMode settings. The explanation would fill the page, so I will PM MacTee with what I found, why it's happening and how to correct for it. Thanks a million for the help. In 20 years of programming, I never would have figured this out without it. Damn Windows 8... I CURSE THEE!!!
  11. I've tried everything I can think of to try and replicate the symptoms shadow651 is reporting. I got nothin! Can you PM me the sourceforge link to the TreeViewList project? That might shed some light.
  12. I'd hold off on the Spaceport integration until we've seen the new version. Which, apparently, is coming soon. Wonder if they've thrown in web service calls for external developers!?
  13. Not that I expect this to work, but try setting your screen resolution to 1024x768 and use the arrow up/down buttons, don't use your scroll wheel.
  14. In your config file, try changing the line... <Known_KSP_Paths /> ...to read... <Known_KSP_Paths> <Known_KSP_Path FullPath="C:\Steam2\SteamApps\common\Kerbal Space Program" Note="" /> </Known_KSP_Paths> See if that helps any. MacTee - Next time your working, might I suggest you change the sub-element of <Known_KSP_Paths> to something like <PathName> or if there's only one, make it an attribute. It's a bit confusing!
  15. Hey MacTee, fired up the source in a fresh Win8Pro VM and ran some tests. I couldn't replicate the error Bergion and hiegova are reporting. @Bergion / @hiegova - can you guys run the following command in PowerShell tree C:\My_KSP_Folder /F | out-file c:\temp\treelist.txt This will place a text file in the folder C:\temp called "treelist.txt", make sure C:\temp is there or change it accordingly. Just replace the "My_KSP_Folder" with the actual folder name. I hope your mods are inside this folder, if not, you'll have to run it twice (if so, make sure to change the output file name (treelist2.txt)). Then upload it somewhere we can download. I can recreate your folder structure and re-test.
  16. tried on Win 7 and 8, I don't get this error. Runs great. Can you give us a bit more detail hiegova?
  17. Glad to help. I'm always aprehensive about giving suggestion on software I didn't write. Don't envy you making this XP/Vista/7/8 compliant! Loads of stuff I've written for .Net 4 falls flat on XP. I seem to spend most of my time running up VirtualBox VM's of different OS's just to test things out. Sucks really, but needed. On the root folder, you need to keep in mind that there are two installation methods for KSP. Steam and manual. I download and install KSP manually and my folder structure looks like this... G:\KSP\Mods G:\KSP\Old Versions G:\KSP\ksp-win-0-13-0 <-- When I started Playing! Like to fire it up for nostalgia occasionally G:\KSP\ksp-win-0-20-0 G:\KSP\ksp-win-0-21-0 G:\KSP\ksp-win-0-21-1 G:\KSP\CurrentVersion Obviously, most people will just extract the ZIP and call it a day. Some of us use a more hands on to file/version management. I also do not use the updater. You might give some consideration to including a "help" file with some idiots instructions to the recommended way to install (the KSP wiki doesn't have this amazingly) KSP and where to put Mods. M2CW If you want me to test something specific, just lemme know. I can throw up a VM of any OS in 5 minutes!
  18. It has been discussed, many times and is on the what not to suggest list (More types of launch facitilies). I do agree though. The tracking center could double as an awesome mission control. I believe the devs have things planned along these lines. Especially with career mode coming, their bound to make some changes.
  19. Hey craigmt1, ignore my previous post. I have duplicated your error with the most recent download. MacTee....in the frmMainForm.cs code, line 43, you need to change... KSPConfig mKSPConfig = null; to KSPConfig mKSPConfig = new KSPConfig(); otherwise, the call to SaveKSPConfig() fails because mKSPConfig has been set to "null", when it needs an object to set. [EDIT] Actually, this is in several places. Suggest a "Find and Replace ALL"!
  20. In the download, open the "NeededInstallations" folder and run the "dotNetFx40_Full_setup.exe" file. This will install the .Net Framework 4.0 onto your machine. Make sure you do this with nothing else running (close ALL running programs). When it's done, do a full Windows Update to get the latest patches. You may also try running this from a non-system directory, like "C:\temp". Sometimes, programs are restricted if run from the "Downloads", "Desktop", "My Documents", etc folders. Stating the obvious.....this is WINDOWS ONLY, no Mono port that I'm aware of. [EDIT] Just downloaded this at work and ran it on a Windows 7 Pro machine WITHOUT KSP installed. No errors (except for "This is not the KSP install path" default error).
  21. An excellent inclusion to the MOD community. Great job MacTee.
  22. Well I'm no expert, but the landing "without landing" to change direction seems a waste. If you have all that DV, I'd burn retro-grade until it becomes pro-grade, adjusting for a docking encounter in the process. Which I've had to do several times when I'm not paying attention tot he nav ball leaving a planet! Alternatively, put you craft into a seriously elliptical orbit. At the AP, burn to change direction. Does save some fuel.
  23. I agree, awesome, but unnecessary. How about procedurally generated clap length? Clap auto-positions to 2 meters outside the furthest part, the arm adapts to fill the gap.
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