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electronicfox

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Everything posted by electronicfox

  1. Gwahahaaa, I love that I have personally created a large chunk of these wheels/tracks.
  2. The first would be possible, thats pretty simple, but the second would require some plugin magic, way out of our capabilities right now. We'll see how these sets go.
  3. Got any reference images of what you're after? I'll see if its within the realm of possibility.
  4. From a set I help http://forum.kerbalspaceprogram.com/showthread.php/36786-RollKage-1-0-WIP
  5. For the first update, sometimes you just need a little more wheel. New 2m Kerchelin Jumbo wheels coming to a KSP near you, tomorrow evening.
  6. As the title suggests, Im showing off my interchangeable microlight design, with poor editing and a long video. ENJOY!
  7. A wider version of the rollkage to accomodate more kerbals is placced. For the wheels, they mus start in ther compressed state, this is a limitation of the game (I#d assume to prevent wheels clipping with the ground on loading).
  8. MJ shouldnt be an issue, are you starting with the general control mode?
  9. If they are both on opposite sides of the COM, then yeah, thats what theyre supposed to do. For those of you wanting faster giant tracks, there is something of a workaround until the first update gets released with (hopefully) user configurable specs. Using the Rescalefactor in the CFG of the tracks, simply turn any of the smaller sets larger to suit your needs, although their strength and speed will also scale. Heres one I made earlier: The invertible tracks with a rescale factor of 4, mounted on a ridiculous carrier of some form. Top speed of around 60m/s And retains hill climbing ability...
  10. More antics with the new Kerchelin tech and rollkage.
  11. Jeb flew today...due to pilot error he never stopped flying.
  12. Whats the name of the soundtrack? Ill see what I can do
  13. Gimme a few minutes, a smoother video will be available
  14. Hah, sorry but this IS my job xD or at least a bit on the side of my job.
  15. Today I made an alternate version of the chunky wheel, using dual-wishbone suspension. Have a gander.
  16. You could just use the rescalefactor in the CFG file, although they will be VERY slow when shrunk down. Alternatively, I believe increasing the size of the smaller sets will increase their speed somewhat (for those of you wanting faster large platforms).
  17. Some antics with the rollKage, including broken heads.
  18. Im sure the kerbal system will be filled with physic-defying tracked vehicles, all baiting the kraken.
  19. I still find it to be a good idea, some have requested fast tracks, others want to keep them the same speed. This way the sets can appeal to multiple crowds without making double the track sets.
  20. Now this would keep everyone happy, track speed dependent on the user. Unfortunately EndlessWaves is outta action for a couple weeks, and I cant code so that one will have to wait a bit, but solid idea is solid.
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