N8-Toe
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Everything posted by N8-Toe
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Landed a probe on the Mun. One step closer to a manned mission to the mun this campaign then I am hoping on establishing a base.
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[1.12.2] BARIS - Building A Rocket Isn't Simple
N8-Toe replied to Angelo Kerman's topic in KSP1 Mod Releases
so I recently started using this. I installed it mid career. I toned it down to very easy and disabled integration as the experience I am gunning for is failures being less common, but possible in a way that can spice a mission up. so a few questions I had was on any advice on tuning my settings and questions on how this may work with building colonies with USI mods, any advice on preparing for failures. Also lastly I wanted to ask how hard it would be to add a small amount of spare parts to pods?- 571 replies
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- oops
- part failures
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[1.12.x] - Modular Kolonization System (MKS)
N8-Toe replied to RoverDude's topic in KSP1 Mod Releases
I'm getting ready for a campaign using MKS as I want to do a game focused around bases. I'm stuck on using either ground construction or extra planetary launchpads for it. as well as Karbonite. wanted to ask people who had more experience with this mod which works best with it. Thanks! -
[1.8.x] DMagic Orbital Science: New Science Parts [v1.4.3] [11/2/2019]
N8-Toe replied to DMagic's topic in KSP1 Mod Releases
Im having trouble with the parts working. I can get the boom to extend but not to collect data. this is with both US and non US modules -
Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
N8-Toe replied to Paul Kingtiger's topic in KSP1 Mod Releases
I cant use any of the science modules. I can open the doors but when I right click run experiment nothing happens -
[1.0]Vanguard Technologies | EVA parachutes | still works
N8-Toe replied to Kreuzung's topic in KSP1 Mod Releases
Is this being updated to .90? -
[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
N8-Toe replied to Starwaster's topic in KSP1 Mod Releases
So Im using this with FAR, RT and such. also I am using B9 which I wanted to know if this works with B9. but I wanted to ask for advice regarding Probes and their re-entry. Any advise for early career probe returns?- 5,913 replies
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- plugin
- omgitsonfire
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Seriously? over 30 KSC biomes?
N8-Toe replied to SkyRex94's topic in KSP1 Suggestions & Development Discussion
I like them as fun little tidbits. I test my landers/rovers/other vehicles on a small scale at the space center. They can be fun to see. -
Do the parts for remote tech have a price in .24? and Should I add it now or wait for it to officially update?
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[0.20] Ioncross Crew Support Plugin ([0.22] dev build)
N8-Toe replied to yongedevil's topic in KSP1 Mod Releases
I added the B9 cig, but now stock pods don't have oxygen, they did before. -
That would be a fun desighn challenge, land a rover, lower it in, don't destroy it somehow, and get it out
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Some achievement ideas Down but not gone: repair a crippled ship New ride: hijack an enemy ship and use it to destroy another Feeling lucky punk: use all of your ammo in combat a very kerbal weapon: ram a ship 5 finger discount: steal fuel from a wreck (KAS) From beyond the grave: get destroyed by wreckage Participation award: die without destroying an enemy ship Goodbye cruel world: blow yourself up