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Everything posted by styckx
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
The kerbal mantra used to be "more struts" I think it's now "more antennas"- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
While you're here.. I tried to understand the planet pack and never could. If you could talk to me like I'm 5 years old.. What is the planet pack, is it compatible with SSRSS and what changes would it make to it if it is?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Does no one use this mod anymore or is it just so stable and perfect no one bothers to comment anymore? Thread seems dead. Anyway..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Stopping by.. Still great..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
You run MSI afterburner 4.3? KSP hates it running and will crash easily..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Why does your game crash so much?- 2,401 replies
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This isn't a bad idea at all for KSP.. Keeping my eyes on the development here.. Good luck OP and great idea... Hopefully I'll get time to test this out soon
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Jupiter and its moons looking amazing as ever.. Been having fun..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
It's easy to get lost in mods.. I feel dumb for bringing up something stated in a mod OP but, hey.. At least I did the process of elimination and narrowed it down to a specific mod. lol..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
I see it's in his bug list actually.. lol.. The Kerbal way.. Try first.. Read later..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Found the culprit.. RealPlume Deleted RealPlume from the game.. Loaded, exited, and loaded the game 3x in a row.. No jumping when loading my lander. Soon as I restored RealPlume jumping occurred on the first load..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Hmph.. I'm narrowing it down but can't figure out where the problem is.. This is strange I can stop the jumping if I reinstall Kopernicus.. (Copying over both folders in the zip and overwriting) On the first load of the game.. No jumping.. Close game Open game.. Jumping is back... I've repeated this numerous times now.. It won't jump on the first load after reinstalling Kopernicus but will start jumping again if I exit the game and restart..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Weird, it is set to public... https://www.mediafire.com/?gocrhpii7h6jg4v- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
I recreated it for you.. Stock vanilla craft with a mechjeb module attached.. That's it.. Nothing special. https://www.youtube.com/watch?v=BpjjNQXBUQw- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
When you can.. Just reporting.. Not complaining..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Every time I land on the moon.. Exit back to launch complex, or game.. Restart it.. Go to tracking station and load my craft on the moon it isn't on the ground anymore, and or explodes upon load..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
I haven't played KSP and messed with this mod since about the time you walked away from this for a bit.. You know the KSP way of playing.. Binge like a junkie for two months straight.. Walk away from KSP for 3 months to recoupe. lol- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
The low(er) orbit look is so much better than I remember it on 1.1.3. I remember I used to purposely put stuff in higher orbits (1000km) so I wouldn't have to see the low quality of LEO (I use 8k and ultra textures).. I'm actually enjoying staying lower now...- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
One thing I did notice.. and I'm sorry I don't have a screenshot as it was in the middle of trying a Moon landing. The green communication lines.. There seems to be a slight adjustment needed with the moons surface in relation to when it blocks signals. At one point the green lines were actually going from the craft orbiting the moon through part of the surface of the moon, out the other side and to earth.. Again super minor but it just came back to my mind now that I've closed the game and catching up. It wasn't like through the core of the moon. Just that marginal area a bit before the craft was actually back in line of site of earth- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Yep. The screenshots are using the "hotfix" version with the 70km atmosphere height..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Flawless as far as first releases for a new version goes.. No deal breakers yet.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
The horizon / edge of earth on that first screen shot is . PERFECT.. That has been missing for awhile on those extreme upper atmosphere layers and never done quite perfect.. Till now.. You nailed it..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
This really looks fantastic.. Much better than I previously remember.. Wow.. The glow on the horizon / blur of the upper atmosphere before you "enter space" is fantastic..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Installed on a clean install of KSP... Working fine here... I haven't given it a full blown once over and bug hunting but.. It's working! Thanks to all!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Not updated for 1.1.3 yet!!! Devs are a failure!! This mod sucks!! Joking of course.. Doing my best overbearing over expecting forum mod "fan" impression .. /woot! 1.1.3 is out!- 2,401 replies
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