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Everything posted by styckx
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
How's this? [Work In Progress] [0.90 OMEGA] [1.0 ALPHA] [1.0.1 BETA] [1.0.2 RELEASE TO MANUFACTURE] [1.0.3 HOTFIX] [1.0.4 HOTFIX 2] [1.0.5 SERVICE PACK 1] [1.1 DOWNLOADABLE CONTENT] [1.1.1 SEASON PASS] [1.1.2 BETA 2 STEAM EARLY ACCESS] [1.1.3 SERVICE PACK 2] [1.1.4 WINDOWS 10 IS NOW INSTALLING] Stock Size Real Solar System- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Gotcha.. Thanks for the insight fellas!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
This area.. It's a halo of land that doesn't belong. It's around the entire horizon even over open oceans. Only goes away around the 100km mark.. You can see it's basically cutting the Gulf Of Mexico in half..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Is there a setting we can adjust to get rid of the mirrored land ring on the horizon before reaching space?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Why some a couple screenshots.. For reasons..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Yup.. None of the suggestions fixed it.. My prior install never did this... It's killing my OCD. Edit: Changing the Mesh to 1 helps but is a framerate killer- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
What files are those exactly?- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
The head scratching thing is.. My setup before. I never recall this happening.. I don't know why a fresh install would introduce this- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Can't figure out what's going on.. Deleted KSP to do a fresh install.. Installed Sigma, 8k RSS textures.. SSRSS as normal.. Around 24k when I move the camera now the oceans will randomly flicker what's looks like land textures..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
This is a beautiful post and sums up perfectly (I think) why this mod is so well received.. Kudos!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Don't worry. The devs and people in this thread understand it's hard to dig through 50+ pages to see if something was mentioned yet.. And hell. Why I'm here.. It's hard to fly to other planets when Earth has never looked better...- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Slow day.. Why not drop a random screenshot. The marble....- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Always one step ahead.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Want a challenge? Contrails... I think it would have to be done subtly and on the minimal but.. They're a part of our atmosphere too and would continue on with the immersion factor.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Those Auroras are.... Hold on.. I'll let you know after I pick my jaw up off the floor- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
It isn't that I didn't like "more" clouds.. It's that they had no life to them (referring to the previous criticism I had of the clouds).. They merely existed and weren't a part of the planet.. The old, and now this implementation you have has that "living and breathing planet" feel to it..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Oh lawd.. Those new clouds.. Yes please... Perfect- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Totally bored.. This mod isn't realistic at all. Not having any fun at all.. Gonna delete it now..- 2,401 replies
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This thread seems more like begging for someone to do all the work and planning for a mod that is nothing more than a wild idea in your head at this point.. Not a mod you have any plans of actually making yourself. This isn't how development works.
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Let's fire up CactEye in SSRSS and see what happens Aperture open.. Target acquired. And... Save imagery..- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Multi-monitors activate!- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
I used to spend hours, days, weeks, in Photoshop texturing aircraft in FSX/Prepar3D and also Train Simulator... I loved it and was OCD for detail.. Couldn't help it.. Just the way my brain is wired. But.. Sometimes "Less is more" and what you just did scratched that itch...- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
Perfect happy medium between old and new.. My OCD can enjoy this. Has the "wispy" cloud bands like high and low pressure systems are at work... Earth is alive again!!! Thank you.. You didn't have to do that.. But.. Yes.. This... Is is our lovely planet.- 2,401 replies
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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System
styckx replied to sDaZe's topic in KSP1 Mod Development
EMT, work 12hr shifts on the road, and had to take my sick cat to the vet today on a day off.. Burn out + my poor kitty is sick = Blunt and to the point speaking- 2,401 replies
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