randomness5555
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Everything posted by randomness5555
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Well yeah. Both sides were to fault, though it might just of been the fear of being nuked off the map
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Incredible. Pity my comp would AOM error the moment I tried to load it but still, great work!
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Wait. That's not rig-BOOOM
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KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
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KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Update: HORRIBLE THINGS HAPPENED (We've been having lots of power cuts recently) and I lost my F1 save(Corrupted. Damn.) . And owing to not backing up the craft's I've lost my car. I will be dropping out of this tournament :\ -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Wait-They weren't a seperate link!? ........ My bad. Going to give this a go, at least this time I know what time I have to beat. Edit- No sign of the second course in the first link. What am I doing wrong? Was there another link for the courses? -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Yeah, that's nice but you havn't given us the download link for the track :| Still, here's hoping I can do better than last time...I think I canme literally last on track one. -
Kerbal Automotive Company
randomness5555 replied to Shna_na's topic in KSP1 Challenges & Mission ideas
Is the other vehicle a pod racer? XD -
Kerbal Automotive Company
randomness5555 replied to Shna_na's topic in KSP1 Challenges & Mission ideas
Actually, it was the first post mentioning construction vehicles (though that little vs cubed is pretty good) -
space elevator scot manley style redux
randomness5555 replied to jonatron5's topic in KSP1 Challenges & Mission ideas
How about the never unload mod that increases load range to 300K? -
Kerbal Automotive Company
randomness5555 replied to Shna_na's topic in KSP1 Challenges & Mission ideas
Right, I've got two vehicles that are pretty much the extremes of vehicles. At one end, a replica of the Tyrell F1 car, the reason all modern F1 cars have four wheels...because it beat them. 6 Wheels=Better. Rear shot Top view And the V4 RTG Turbocharged engine...(alright, there is no turbo. They aren't in kerbal yet :|) And at the other (Slower) end of the spectrum, one of those giant dump trucks they use at mines Typical kerbal engineering skill...Yeah, it could be better, but as far as they are concerned, that's nanoscience. Epic low angle shot And why you should hate physwarp. Nothing broke though I don't think uprighting it will be easy... -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
That car is Brilliant XP Might be faster than mine too, knowing my luck so far. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Grah. Couldn't beat my old best time. My racer's too heavy for this course. Ah well, better luck on track 2 I hope. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Yeah, well I set the first time so everyone's tried to (and has) beat it. Also, are we allowed to submit a better time? My 2.00 is looking pretty bad now. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Do B9's compressed Air Nozzles refuel from the intake air then? That could be pretty cool, like Nitrous with a cooldown in basically any racing game ever. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Eh, mine uses 8 so i'm fine for now anyway. Anyone else got a time for the first race yet? -
Discountinued (5/6/14) (Requesting Lock)
randomness5555 replied to Poryy's topic in KSP1 Mod Releases
Not quite Gonna give this mod a try. Might have build some horrid slow ion probe to get to these planets though. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Okay, though I had to put up with many crashes (both of the car and the game) I eventually finished a lap. Start line-Time of 39 secs Finish line-Time of 2.39 mins Final time=Two minuites dead. Proof of route And the *Small* mishap after the finish line where Bob wasn't able to brake in time. Eh, he seems fine. -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Just a quick thought-How many laps are the races going to have? Will it vary per race, or be the same? Also, can we refill our RCS tanks between races? -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Okay, the final re-design. It weighs EXACTLY 1.718 tons full (as the RCS is only 0.375 full it's definately fine for weight, and the lightening has worked.) It's now the BWRC T1 G1 M3 (or the Blue Witch Racing Company Type One Generation One Mark Three) No large wing foul ups for me this time! -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Yeh, I think I might try to lighten mine. It does seem WAY to heavy ATM. I'll repost once done, and DW, i'll remember the rules this time XD -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Okay, here's the modified one. It now weighs EVEN MORE but is much safer than the last one. The large surface has been split into two smaller ones (as the rules allow two up front and two up back it now qualifies... I think) -
KRF Formula K World Championship
randomness5555 replied to NQMT's topic in KSP1 Challenges & Mission ideas
Ack DX Missed that one when reading the rules. I'll modify it to comply with the rules and re-upload with the modified racer. Also the weight is wrong, that 1.2 tons was the older version. This one's about 2 tons.