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MmPMSFmM

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Everything posted by MmPMSFmM

  1. I am super excited for colonies and space logistics
  2. If I were you, I'd just enjoy the view of exploding rockets in the morning, evening, day and night. To me, the times when I knew nothing about the game, were the best.
  3. In my case, KER doesn't understand Asparagus staging, as shown in this picture: This is a pain, since one doesn't simply build non-asparagus rockets.
  4. So, any progress been made since the last update on your current progress?
  5. Try quantum struts: kerbalspaceprogram.com/quantum-strut/
  6. Don't you think the loner planets would like space ships? Loner planets being: Dres, Eeloo and... Dres... Because, Dres likes recognition, and Eeloo says nobody understands her. Sounds like loneliness to me.
  7. Has there been made there some progress in the last week?
  8. Sorry but, I already asked that a few pages ago: As Ralathon* said, they'd be hard to balance. I'm not terribly keen on the science system as it stands right now either, so don't expect anything related to it outside of basic compatibility. *Yeah, we had a little bit of a discussion... Still, it really would be awesome.
  9. version 0.23 adds biome maps to Minmus. Could you please add them too? Also, the Kerbin and Mun maps are changed slightly.
  10. Hoojiwana, Is there any news, progress or anything since the last update? I'm getting curious...
  11. I'm sorry but: Kethane is KH4 Reference: Flag from the Kethane files.
  12. But, with bigger RCS tanks you can use the RCS engines longer. I don't know what you mean with Cigars and Sigmund... Wasn't Sigmund the wife of Thor in the ancient Germanic folklore? Are you sure it doesn't look like a -censored because forum rules n' stuff-?
  13. I'd like bigger 0,625m RCS tanks for use with the 0,625m RCS engine set. Also, why is there an ion engine with the shape of a 'You know what'?
  14. Hello people, Recently, I started modelling (attempting to, at least), and I managed to make a model and to make the texture map in Blender. Now, I want to edit the textures for the model, but I can't successfully save the texture map as .png, because when I try to save it as .png, I only get the background colour. For this reason, I can't edit my textures. Could anyone tell me how to do this? Thanks,
  15. You're exaggerating, that's for sure. Let's say normally for the materials bay, with a mass of 8, you get 400 science. Then for the 0,625m materials bay, with a mass of 1, you get 50 science. Easy as that right? Also: could you also make a 0,625m version of the Modular Girder Segment XL and a 0,625m version of the Modular Girder Adapter? Maybe also a better 0,625m Multi-Point Connector than The Not-Rockomax Micronode. Also, the EAS-4 Strut Connector and the FTX-2 External Fuel Duct is too big when used on the 0,625m parts.
  16. I feel like something's missing... I know! Maybe you should try to make a 0,625m version of the SC-9001 Science Jr. and the Mystery Gooâ„¢ Containment Unit.
  17. Oh my! This is exactly what I was looking for, a stockalike 0,625m set! Keep up the good work!
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