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Everything posted by Fyrem
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the parts are not loadable in Career mode because they do not have the Research Nodes defined in the .cfg files for many of the parts. I am going over them myself, to put that info in, and will offer the results to Dragon01.
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and BOOM there he is! As always, thanks for the work, Bobcat. and thank you ask Dragon01, and to everyone else that MODS at all!
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so... what app do I use to open psd, and xcf files?
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[WEB APP] Ribbon Generator [1.1.2] [ABANDONED]
Fyrem replied to Moustachauve's topic in KSP1 Tools and Applications
oh dear, this is unfortunate, .. and with .24 about to release, I was planning to use this again. oh well, .. Moustachuve, can you provide a final zip with all of the .png (or wantever) files, so industurous people can MSPaint/Paint.net themselves ribbons once you close up shop? -
today would be nice... ok, tomorrow.
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Dragon01, I get that, thanks. Ok I will just keep trying getting my Lathe BASE parts to dock..
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Dragon01, first .. thank you for your rework and taking up the Bobcat banner, ... and of course to Bobcat himself. I do have a issue, I have tried and tried to get the docking ports on the HOME3 habitats to work .. but they seem to be 'built' at a 90 angle. to reproduce, launch 2 habitats, with at least one docking tube each, add required RSC to maneuver... then in open space, try to dock one to another... try it with Meckjeb auto docking and you will see that the 'ports' are at 90 deg from where they should be orientated. If this is an known issue, sorry, I scrolled back a few pages and didn't see anything about this.
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AND you got the Powerplant to ... WORK!!!!
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This is so full of WIN
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[0.22.X] BobCat ind. Historical spacecraft thread
Fyrem replied to BobCat's topic in KSP1 Mod Releases
excellent Bobcat! -
well, that is a bummer
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Great! thanks
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so that is why my Monitor says now 'no contact with sat'... -thanks.
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lol, good point.
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and I will be the second, it seems. lol
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thanks for the updates Dmagic!
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very very nice
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[0.22.X] BobCat ind. Historical spacecraft thread
Fyrem replied to BobCat's topic in KSP1 Mod Releases
This isn't KSP related, please forgive me. However I suspect that Many people that read this thread may have an interest : http://www.kickstarter.com/projects/jhagerty/n-1-for-the-moon-and-mars-the-soviet-superbooster -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
Fyrem replied to ethernet's topic in KSP1 Mod Releases
umm... afaik there is no difference between the ASAS part and the SAS part any more (and hasn't been for a few versions now). -
[1.1.2] Station Science (v2.0: New models by SpeedyB)
Fyrem replied to ethernet's topic in KSP1 Mod Releases
yes, FLEXrack and this mod are like ... Bacon and .. well, More Bacon! -
looking forward to using this again.
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BobCat Ind. - Colonization, exploring and research vehicle
Fyrem replied to BobCat's topic in KSP1 Mod Development
Woot! 10 char