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Everything posted by Fyrem
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LOAD CRAFT screen should have a SEARCH function.... e.g. a box where I can type "LKO" and see all the ships I saved with the word "LKO" in the name.... or "Station" or "base" .. you get the idea.
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removing OneTimeResourceConverter.dll from that folder fixed it. thanks!
- 1,554 replies
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yeyep,, was getting them, https://1drv.ms/t/s!Atikg8UOEhcyuhZByjYfbwThkbBj output log https://1drv.ms/u/s!Atikg8UOEhcyuhcuMRylZL6fFAye error file https://1drv.ms/u/s!Atikg8UOEhcyuhgsM4ZnAs-4wTQ2 crashdump
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perhaps I mixed and matched something wrong. but, after the updates I did today on : 000_AT_Utils ConfigurableContainers GroundConstruction ksp crashes on load. hmmm,
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Fyrem replied to RoverDude's topic in KSP1 Mod Releases
issue was that I needed to wait. there are a few hours delay before the system sets up . so, yeah. it is working now. Thank all for the help -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Fyrem replied to RoverDude's topic in KSP1 Mod Releases
thanks , I have tried the KAS pipe as well. ... I will spin up a new game and just drop these specific ships and see if I can reproduce the issue. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Fyrem replied to RoverDude's topic in KSP1 Mod Releases
perhaps I am confused, or simply missing a step. Can someone please let me know if the following SHOULD work? landed on one side of Min vessel a) unmanned dril filling an ORE container that has the Planatary logistics button pressed, Vessel b) within 50m of Vessel a. a logiisticis duna module, manned. landed 1/2 around the Min Vessel C) a Tundra Logisitics mod, a pilot, and empty ORE tanks. with all the logicics buttons enabled. looking at the Planatary Logicisits menu icon, nothing is diplayed. it is simply blank the other options do work as expected , Local logiistics works, live support etc. but the plantary page is always blank. Am I missing something obvious? -
sweet!
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eek! RoverDude Help : The Admin office keeps giving me Rescue Contracts of a kerbal in orbit, but that Kerbal is in a Viewing Cupola!!!!! with NO HATCH to EVA out!!! Not even a Surface Attach able way to KAS screw on a docking port so I can link up... the poor guy is in a SEALED can, with NO way out, floating forever in space. Can you either mark the Viewing Cupola so that the Contracts system do not generate it as a vehicle in space with a sealed in Kerbal? or give the vessel surface attach so at least I can glue on a docking port or add a HATCH! lol
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ahhh ok, .. so.. RSS vers not RSS .. understood now.
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ok I must be blind... where is the STOCK mod?
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[1.1.3] Orbital Decay v1.5.2 (17/07/2016) - Total Overhaul
Fyrem replied to Whitecat106's topic in KSP1 Mod Releases
perhaps if we keep asking, someone will notice. -
where is the dotted line!
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oh this will work just fine, thank you roverDude!
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hmm, I missed this till now. Will give it a try!
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[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
Fyrem replied to TriggerAu's topic in KSP1 Mod Releases
Thanks for the update, TriggerAu -
[1.1.3] Orbital Decay v1.5.2 (17/07/2016) - Total Overhaul
Fyrem replied to Whitecat106's topic in KSP1 Mod Releases
this looks great! will be adding it tonight! -
[1.0.4] Chute Safety Indicator [v1.0.2 - August 6, 2015]
Fyrem replied to seanmcdougall's topic in KSP1 Mod Releases
I need this on my NAR rockets...... -
must post so I can find this tread again!
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I have asked this before, but didn't see any answer... besides the SHAPE, is there any difference between the Concrete block in KIS and the Pylon in KAS? yes they are shaped differently, but is there any Function/use/intention difference?