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KSP2 Release Notes
Everything posted by sarbian
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It was used for a few month in 2015 before I reverted to MJ code.
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Basic Line, Point and Transform Debug code
sarbian replied to sarbian's topic in KSP1 C# Plugin Development Help and Support
Updated version in here DebugDrawer.cs -
Kerbal Space Program update 1.4 Grand Discussion thread.
sarbian replied to UomoCapra's topic in KSP1 Discussion
The new parts are in the DLC and after 5/6 years of free updates it does not shock me -
How to change jet engine parameters?
sarbian replied to Flavio hc16's topic in KSP1 Mods Discussions
The float curve editor was ported to KSP a long time ago- 8 replies
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- 1
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- config
- jet engine
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This is an excellent point. MJ dv math includes some code to properly work with some mods that requires it. It is unlikely you ll get that in a stock version of MJ or KER. They can't add bits of code to adapt to every mod quirk and even if they did it would takes month, if not a year to end up in a KSP patch
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Should I Reduce Texture Size?
sarbian replied to SlimeOfSteel's topic in KSP1 Modelling and Texturing Discussion
Know that texture are decompressed when loaded by the game and that a 2048x2048 png texture will use 16MB of memory (even more on dx9). Compressing it in a DDS would use 4MB (DXT5) or 2MB (DXT1) -
[1.10.x, others] Drop-in Replacement Textures v1.10.0.0
sarbian replied to Cydonian Monk's topic in KSP1 Mod Releases
Unless you do it each frame linq is not bad. -
Kerbal Space Program update 1.4 Grand Discussion thread.
sarbian replied to UomoCapra's topic in KSP1 Discussion
Check harder -
Why?
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I managed to get it to work without too many changes. Some FX may look different so if you find large changes take pict in 1.3 + 1.4 and show me what is wrong. 2.8.0: KSP 1.4 support. MODEL_MULTI_PARTICLE_PERSIST is gone and only MODEL_MULTI_SHURIKEN_PERSIST is there now. Support for single transform fx (RCS) SmokeScreen-2.8.0.0.zip
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Kerbal Space Program update 1.4 Grand Discussion thread.
sarbian replied to UomoCapra's topic in KSP1 Discussion
Now that you set the beta to none you should try to check the file again. If it does not work then you should indeed uninstall and re-download (no need to buy it again!! Go to your Steam Game list and press the install Button) -
Kerbal Space Program update 1.4 Grand Discussion thread.
sarbian replied to UomoCapra's topic in KSP1 Discussion
In the same window where you checked the file go to the BETAS tab and make sure it s set on NONE -
[1.8+] Custom Barn Kit 1.1.20 (19 October 2019) - Parachute Included
sarbian replied to sarbian's topic in KSP1 Mod Releases
v1.1.17 Add EVAChuteOnBuilding and unlockedEVAChute config in the ASTRONAUTS section to configure the level needed to unlock the Parachutes and if they are linked the the AstronautComplex Downloads : CustomBarnKit-1.1.17.0.zip -
Some modmaking questions from a noob
sarbian replied to SlimeOfSteel's topic in KSP1 Mods Discussions
Or for a working version -
Some Youtubers usually get keys earlier.
- 444 replies
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- 3
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- making history expansion
- release date
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