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KSP2 Release Notes
Everything posted by sarbian
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I am a bit surprised that you would get those error on Win 10... I made a small config change, can you try again ? I would also try Firefox since it uses an other TLS stack. Could you do a test for me ? In Chrome go to google.com and display the certificate (Press F12, do to the "Security" tab and press view certificate). In the window you should get the same as this image. Is this the case ?
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PopupDialog and the DialogGUI classes
sarbian replied to DMagic's topic in KSP1 C# Plugin Development Help and Support
You compile for .NET 4.5 ? -
[1.4.0] GCMonitor 1.4.8.0 - A graphic Memory monitor (Marsh 9th 2018)
sarbian replied to sarbian's topic in KSP1 Mod Releases
RSS is the resident memory and is the one your should worry about when playing in 64bit. VSZ is useful for those playing in 32bit -
How to use PartResourceList
sarbian replied to Benjamin Kerman's topic in KSP1 C# Plugin Development Help and Support
You want to remove it from your part, not some arbitrary place. So PartResourceList.Remove(Fuel1Name); should be part.Resources.Remove(Fuel1Name); Same thing line 140. What 's that supposed to do ? Also line 24 : public double FuelTypes; //FuelTypes is either equal to one or two to say how many types of fuel there are stored in the tank. If it is the number of fuel type then it should be an int. You can not have 1.5 fuel types.- 1 reply
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It could be done. It would be a pain to do so. And it is not done in Unity. As far as I know the Physx bundled in Unity is not built with GPU accel enabled. If you have an article that says otherwise I would love to read it. And it most likely would not improve perf all that much given how ksp vessel are made (Vessel are full of joint and that (AFAIK) prevents parallel processing. GPU physic does fine with many distinct object)
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Why is the MechJeb Docking Autopilot so slow?
sarbian replied to NoXion's topic in KSP1 Mods Discussions
So dock manually or dock manually ? Any other advice ? -
Why is the MechJeb Docking Autopilot so slow?
sarbian replied to NoXion's topic in KSP1 Mods Discussions
This -
There was some changes in the dev version with how and when the windows are saved. If you reverted to the main version it may have been confused by the new config. I did not test for that. Flight recorder: you are not the first one to ask for an export. I ll add a csv export quick and will see what I can do with the current UI Scripting: I did not write that module so I am not yet familiar with the code. I ll see how hard it would be but it may be after 1.3 Bug: uh. I don't think I ever saw that one. Strange.
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[1.8+] Custom Barn Kit 1.1.20 (19 October 2019) - Parachute Included
sarbian replied to sarbian's topic in KSP1 Mod Releases
My code looks far to simple to work I ll see if I can find the will tonight -
[1.8+] Custom Barn Kit 1.1.20 (19 October 2019) - Parachute Included
sarbian replied to sarbian's topic in KSP1 Mod Releases
Is it only the visual or is it both the visual & values ?