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MAKC
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Everything posted by MAKC
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@camlost Ignore my "bug" report, it was a MM problem. HotRockets effects show up now and the D-30F6 works like a dream and does indeed overheat past Mach 2.8, just like the real thing. Great job!
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I think there is a problem with AJE or a conflicting mod. With this @PART[B9_Engine_Jet_Turbojet3]:Final { @title = Soloviev D-30F6 afterburning turbofan @mass = 2.416 @description = The Soloviev D-30F6 is a Soviet-era two-shaft low-bypass afterburning turbofan engine used in the MiG-31 interceptor. Powered by NASA EngineSim CoMOffset = 0, 2, 0 @EFFECTS { @powerflame { @MODEL_MULTI_PARTICLE_PERSIST { @emission,0 = 0.0 0.0 @emission,1 = 0.6666 0.0 @emission,2 = 0.6667 0.4 @emission,3 = 1.0 1.6 } @AUDIO { @volume,0 = 0.0 0.0 @volume,1 = 0.6666 1.0 volume = 0.6667, 1.2 volume = 1.0, 1.5 @pitch,0 = 0.0 0.2 @pitch,1 = 0.67 1.0 pitch = 1.0 1.0 } } } @MODULE[ModuleEnginesFX] { !PROPELLANT[IntakeAir]{} @PROPELLANT[LiquidFuel] { @name=Kerosene } } @MODULE[ModuleEngines] { !PROPELLANT[IntakeAir]{} @PROPELLANT[LiquidFuel] { @name=Kerosene } } MODULE { name = AJEModule IspMultiplier=1 defaultentype=2 acore=5.5 byprat=0 prat3=20 tt4=3000 tt7=6200 abflag=1 fhv=18600 eta7=0.8 tinlt=1300 tfan=1500 tcomp=2700 } engine I can easily hit Mach 4.3 @ 23 km without the overheating bar even showing up. The engine temperature at that speed and altitude is a measly 660 degrees. Also, I'm not getting proper afterburner effects with HotRockets, the engine just glows normally.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
Should we still change the config.xml values for RSS? If so, maybe include them in the OP?- 14,073 replies
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[WIP] ELEMENT K - Sounds and Visual FX Overhaul (early development)
MAKC replied to Shaun's topic in KSP1 Mod Development
Is this still being worked on? I am eagerly awaiting news. -
[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
MAKC replied to DYJ's topic in KSP1 Mod Releases
Perhaps a wing type with black bottom to match B9 parts? -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
B9 airbrakes don't work anymore.- 14,073 replies
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Edit: Screw it, I'm going with a fresh install.
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Why was the requirement for air intakes removed? Will it ever come back?
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This was all the info I could find after trawling through obscure Russian sites with Google Translate: D-30F6 Military thrust (H = 0, M = 0, tn = 15 º C, ÃÆ’ in = 1.0) Thrust: 9500 kgf (~93 kN) Specific fuel consumption, kg / kgf h: 0.72 Full afterburner mode (H = 0, M = 0, ÃÆ’ = 1.0 input) Thrust: 15500 kgf (~153 kN) Specific fuel consumption, kg / kgf h: 1.9 Max airspeed: M2.83 (before risking damage to compressor, should be possible to go higher with risk of overheating) Max turbine inlet temperature: 1386 C Dry weight: 2.416 t Low-pressure compressor: Stages: 5 Compression ratio: 3.00 Bypass ratio: 0.57 High-pressure compressor: Stages: 10 adjustable stator blades of the first stage, the degree of compression of air 7.05 total pressure ratio of 21.15. The combustion chamber 12 trubchatokoltsevaya gas pipes. High pressure turbine: 2 steps, Tt = 1367 ° C, cooling air is taken from the blades 5 and 10 compressor stages. Low pressure turbine 2 stage.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
Good to know. Obviously we won't get 1:1 aerodynamics in KSP but it's still nice to be as close as sanely possible. @camlost For sure.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
Oh OK. I was under the assumption that max thrust would be the absolute maximum thrust a jet engine is capable of producing. My bad.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
Yes. But remember, ferram said that the atmospheric density for a given altitude in RSS is actually lower than it would be in real life due to scale height issues.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
Couldn't break Mach 1.1 with what is basically a flying Sears-Haack body. 40 kN on the wings alone, which is almost half the J79's thrust. Ignore the last image. It's an F-104 I'm working on. Edit: Didn't even notice the J79 was over-thrusting. That makes this worse actually. Max thrust is supposed to be 85 kN. FAR or AJE?- 14,073 replies
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How would I go about adding other engines like, say, the D-30F6 used in the MiG-31? What parameters would I have to find? Do any of the parameters require calculations of my own?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
0.13 bug: Noticeable FPS decrease when aerodynamic center is on. Log says "FAR Error: Aerodynamic force: NaN at *random parts* Edit: Also, negative Cl numbers on parts in flight.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
This sounds like a case of changing CoM due to fuel consumption. Get RCS Build Aid if you don't have it Enable empty CoM along with normal CoM and aerodynamic center Take a screenshot from dead above so we can see your control configuration as well- 14,073 replies
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[0.90WIP] Procedural Parts - Parts the way you want 'em 0.9.21, Dec 19
MAKC replied to swamp_ig's topic in KSP1 Mod Releases
Procedural airplane fuselages. I will provide a sketch later for how it could work. -
I concur. That's a useful idea.
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[Parts, WIP] ACI - Aeropod Pre-Release 3 (31/01/13)
MAKC replied to Quellcrist's topic in KSP1 Mod Development
How bout a shock cone intake? -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
The intakes had really low drag, I don't think they are the problem. Unless they're causing some behind the scenes drag? The main wings were 10 kN each. JFYI Edit: Velocity was topped out and the thrust was 55 kN so the drag had to be 55 kN as well since the plane was neither accelerating nor slowing down. Right?- 14,073 replies
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1011593 You were right. Drag's the culprit.
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MAKC replied to ferram4's topic in KSP1 Mod Releases
I roughly tallied the drag for each part on the plane and got ~55 kN of drag. It's the drag that's eating all the thrust! Nothing wrong with the TWR, it's almost 1. Maybe a problem with excessive PWing drag?- 14,073 replies
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