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sirkut

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Everything posted by sirkut

  1. I know that there some changes from .14 to .15 that may break things. I'm going to PM you.
  2. Thanks for following up. Statistically the problems from other users generally have to do with another mod rather than IR. For example nothin would change in infernal robotics for it I cause a craft file to be grayed out.
  3. Read my first post labeled "Things to remember and future plans" more specifically #2. - - - Updated - - - The only way is to dock but do NOT move any robotic parts while docking. Until it's an issue and I'll get to it when I'm able.
  4. I'd like to see a log file because it may be something else.
  5. Just a heads up. Sometime soon in the next few days I will have a new version that will remove the parts bloat contains in the parts pack by using the amazing TweakScale plugin. So what was once 3 parts for an AdjustableRail for example, it will be just 1 part in the VAB/SPH. I got the plugin working, I just have to tidy up the code and do a little more testing but it works really well! http://forum.kerbalspaceprogram.com/threads/80234-TweakScale-Rescale-Everything!?p=1162553 This will allow just 1 part for each part type with the ability to scale it to the 3 different sizes (or more if you want to add them to a CFG) _AND_ will also change the value of the range of travel for the AdjustableRail for example. ie. small has 0 to 0.5 range of motion, medium has 0 to 1, and large has 0 to 2.
  6. Did you check the cfg files to see if they have any science related lines included?
  7. I've mentioned this I believe in the op but having robotic parts attached to docking ports and docking is a bad idea. They parts lose their parents due to docking causing the very same problem you are getting.
  8. Going to need to see an output_log file in order to figure out what is the problem is.
  9. Just so no one freaks out it was an outdated plugin from another mod. All is well, carry on, build more.
  10. I find that if you have a slower machine you will most certainly notice the lagginess from output_log spamming. For me I don't notice but others it's definitely noticeable.
  11. Challenge accepted. When you are in the VAB, open the output_log.txt file. Delete all the text and save the file. Then go back to the launch pad, watch everything fall. Send me that output_log file.
  12. Docking works well EXCEPT when you use a piston on a docking port and dock another craft that has the same thing. Groups and all that refresh just fine. The translations get really screwed up. If you just dock and not actuate the parts you should be fine but a reload generally fixes if when you undock.
  13. Here's the scenario: Suppose I have an Infernal Robotic part called AdjustableRail While resizing the actual size of the part is wonderful, it would be nice to resize the translateMin and the translateMax to be a comma separated list rather than just multiplying the scale to variables. This would also be beneficial for specific speed translations. If there was a way for the plugin to handle this without adding a dependency to TweakScale this would be useful.
  14. Great to hear. This would be a tremendous help. In fact it would be nice to somehow scale other values In a comma delimited format. Don't forget the post I did previously.
  15. Also, is there a method where you can use ScaleExponents.cfg to specify a specific part rather than a module?
  16. Just a heads up, TweakScale has a debugging statement that is spamming the output_log file:
  17. Never have I said I'd boycott cursed. I'm apathetic on the whole matter to be honest. I get far more downloads from mediafire from my forum link than I do from cursed.
  18. Thanks guys. jimmyjack, try again if it doesnt work it's on cursed if you want to go that route. just search for it.
  19. Renaming directories isn't going to make it work. If you have more than 1 mod that requires KSPAPIExtensions which happen to be different versions it will fail.
  20. Yup. This is so fricking epic I'm going to have to suggest people to download this to 'break' symmetry on Infernal Robotic tweaks. You sir win the gold star!
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