-
Posts
2,522 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by tygoo7
-
Hate is a strong word, I'd rather use dislike for these ones. -Low FPS sometimes -Black screen kraken, I get this a lot. -Sounds, please add way more sounds and better ones, they add SO much to games! -Flame effects, stock ones are kind of ugly, that's why I use hotrockets. I really do love the new turbojet effect though. -No sounds for kerbals, minor one but I would like to hear their little chatter and screams. -Planets are too boring, instead of adding new planets like GP2 why don't you make the current planets more interesting? -Ground scatter has no collider, shouldn't this be an easy fix or would it cause to much lag? -No wind or weather, there should be clouds and weather where you have a reason to scrub a launch due to stormy weather or something. I think that would be awesome! Other than that, there's not much I dislike about KSP since it is after all, my favorite game.
-
So I got bored and thought I'd give the F9 some love before CRS-7 tomorrow morning. Hope it lands this time!
-
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
tygoo7 replied to Ven's topic in KSP1 Mod Development
Uh...that's interstellar not KSP. -
Perhaps...
-
Added a poll so I don't have to keep multitasking between all these parts.
-
I'll probably do the newest one which I think is the second pic. That was just an early render and most the pics on google had them arranged like the first pic.
-
That would be pretty cool...
-
I could, do you have any idea what the design would be? Thanks and welcome to the forums! Glad to hear you're enjoying my addon.
-
On popular demand...
-
9/10 I've seen you quite a bit.
-
IVAs for Welded parts - Is it possible to combine 2 IVAs?
tygoo7 replied to Son_of_Al's topic in KSP1 Mods Discussions
Probably not possible since the mesh on the IVA isn't designed to be connected to another one, however it could be possible to have 2 different IVAs on one part, but I do not think it is possible to have them connected. -
Isn't it suppose to fly like a brick, like in real life?
-
So from a quick test, this seems to work on 1.0.4 as far as I can tell. Rosetta and Philae are coming along pretty nicely. I'm currently planning on what the parts will be and how I want it to look. LADEE had a little better planning than Rosetta and Philae. Thanks!
-
Outside Cities Skylines, you must summon a sauce-worthy craft, capable of vacuuming its crew out into space, without eating them. At your disposal is a collection of plushies, which must be glomped to create a functional nuke. Each fish has its own consciousness and will affect the way a cow flies (or doesn't). So strap yourself in, and get ready to try some Troll Science! The game has different game modes, you can play the Potato Mode if you want to expand and manage your own Space Center, taking on missions and researching new snacks. Or you can play Sandbox castle if you're only interested in flying and discovering the Grox universe without restrictions. There is even a mid point between these two, Bacon mode.
-
8/10 Seen you around.
-
Bacon Labs - Stockalike Ariane & More - Dev Thread
tygoo7 replied to _Augustus_'s topic in KSP1 Mod Development
Ah, gotcha. Btw, is that the CST-100? -
I'm not entirely sure how that would work since I couldn't really resize it or it will be too large and it was designed for the stock docking port.
-
Bacon Labs - Stockalike Ariane & More - Dev Thread
tygoo7 replied to _Augustus_'s topic in KSP1 Mod Development
I see some z-fighting or something going on with the docking port, is there a duplicate or something? -
I'll think about it, I might redo it after the probe pack is done.
-
Version 0.4.1 is available on KerbalStuff. -Fixed scaling issues I kind of lost interest in that and I wanted to work on other parts. There's a really cool cargo dragon that ctn made though! It's something with the rescale option in the cfg. Just download 0.4.1 and that should fix it.
-
The hidden secret, of the mk2 cockpit interior space!
tygoo7 replied to SeniorFight's topic in KSP1 Discussion
I don't see what the big deal is about kids seeing this? I mean it's not really in the game since it's unused texture space and you don't really expect kids to be looking through the textures. -
Hmm, that is probably it, I'll fix that asap.