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Everything posted by cxg2827
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
P5 is starting to get textured as I type. It will be out soon enough. Grapple parts no, those will be included in the next release which will hopefully be posted later next week. -
First, I would like to agree with this comment. Also I would love to see a well done engine particle effect for a linear aerospike.
- 268 replies
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Engine looks great for a First start!
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[1.4] Project Manager - Group and Autonumber Your Launches [09/03/2018]
cxg2827 replied to Beale's topic in KSP1 Mod Releases
First plugin, great work baele! -
Moar Procedural parts.
cxg2827 replied to Bloojay's topic in KSP1 Suggestions & Development Discussion
Pot, meet kettle. Not according to the the Former Dev: -
Project Manager - Autonumber Your Launches and Maybe More
cxg2827 replied to Beale's topic in KSP1 Mod Development
ckan? -
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
Grapple and end effector. Just needs bump and specular to finish. Fairly tiny, though I'm sure people will fine uses for them (probes maybe?). I also made a small cylindrical standoff for the grapple to better recreate the PMAs -
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
@sebseb7, the USI patch was written by @panarchist, so i will leave it to him or others to provide suggested tweaks for me to add to the patch. I dont use USI so I have no clue what needs what. -
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
It's the same docking port type as the stock jr docking port. I'm also making an end effector to compliment the grapple fixture. Those containers on the quest don't have KIS inventory, dont think it was ever requested. -
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
I have the grapple and effector working as docking ports, but being so small it might look funky being used on a remote tug. Either way, the grapple will help greeble up crafts -
Howdy, May I get this sucker locked? Thank you much.
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Great example right here for the Hitchhiker
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this thread might be a better place for getting your textured models working and in the game:
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@Warsoul
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bump
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
P/S5 Truss model finalized. The SAW animation will be getting a slight tweak to the deployment angle, but will not affect crafts. Also, grapple fixture anyone? 03125m sized docking port, or just for greebling your stations. I'll be making the effector for the active counterpart. -
[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
Go for it @Spike88, You'll get street cred for doing it (your contribution listed in OP) [why do we even have fonts this small?] -
Actually, it's a sneaky snek
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
cxg2827 replied to cxg2827's topic in KSP1 Mod Releases
Yea, I bet something like P5 would be the most useful at the moment with the current truss/solar parts released (WIP model): -
Any pics/vids of the March 16th test fire?